How Final Fantasy 7 Remake Part 3 Can Fix Vincent’s Biggest Flaw

Summary

  • Final Fantasy 7 Remake Part 3 may include Vincent Valentine as a playable character.
  • Vincent’s gameplay in the original FF7 was disliked due to lack of player control during transformations.
  • The new game should provide players with agency over Vincent’s actions and give him a unique combat identity.

The game “Final Fantasy 7 Rebirth” was released just over a year ago, leaving a gap of several years before we can expect the last installment of the “Final Fantasy 7 Remake” trilogy, tentatively named “Part 3.” Even though details about the upcoming game are scarce due to its future release, fans are eagerly anticipating it, especially regarding its playable characters. One character rumored to be joining the cast in the final installment of the remake trilogy is Vincent Valentine, who was a playable character in the original “Final Fantasy 7” and has already been introduced in the remade series.

In the world of Final Fantasy 7, Vincent is a cherished character due to his deep emotional history and enigmatic demeanor. However, during gameplay in the original release, he was often met with disapproval among players. To prevent similar criticisms in the upcoming Final Fantasy 7 Remake Part 3, the creators will need to make significant improvements to Vincent’s gameplay experience.

Fortunately, the adjustments made in Final Fantasy 7 Rebirth and its predecessor demonstrate that the trilogy is open to substantial modifications in both story and gameplay, suggesting that Vincent may also receive an upgrade.

How Final Fantasy 7 Remake Could Improve the Original Game’s Vincent

Players Need More Agency Over Vincent’s Transformations in Final Fantasy 7 Remake Part 3

In the original Final Fantasy 7, Vincent was often disliked as a playable character because players had little control over his actions during battles. Unlike other characters who could perform special attacks and then revert to normal, when Vincent used a Limit Break, he would transform into a monster. This unique feature of Vincent’s gameplay mechanics has been quite divisive due to the uncontrollable manner in which these Limit Breaks were executed.

As a dedicated gamer, I’ve always held a soft spot for Vincent from Final Fantasy 7, given his captivating backstory and enigmatic nature. However, when it comes to the gameplay aspect, let me tell you, he wasn’t exactly a fan favorite in the original release.

In the transformed state, although Vincent gained enhanced abilities, the player couldn’t directly control him in Final Fantasy 7. Instead, he functioned autonomously, attacking enemies with unique skills based on his current monster form. This lack of player control often disrupted party strategy and could lead to potential problems such as healing an enemy with a spell. Consequently, many players found it more effective to exclude Vincent from their party in battles. To improve the gaming experience in Final Fantasy 7 Remake Part 3, it would be beneficial to provide the players with greater control over Vincent’s actions during battle, even if he uses a Limit Break.

Vincent Needs a Unique Combat Identity in Final Fantasy 7 Remake Part 3

In the game “Final Fantasy VII Rebirth”, each character has their own distinct combat style. For instance, Tifa focuses on combo chains, Barret uses his ranged abilities to control the battlefield, while Red XIII combines parrying with aggressive pressure. Similarly, when Vincent appears in “Final Fantasy 7 Remake” Part 3, it would be fitting for him to have a unique role too. Given his past as a Turk and sharpshooter who later became an experiment, he could excel in mid-range mobility and inflicting status effects on enemies. This could involve the use of firearms and traps that weaken enemies when triggered. By doing so, Vincent would further distinguish himself as a valuable asset to the party in the final chapter of the “Final Fantasy 7 Remake” trilogy.

Given the high likelihood of Vincent Valentine appearing as a playable character in “Final Fantasy 7 Remake” Part 3, it is crucial for the game to significantly improve his role from the original “Final Fantasy 7”. At the very least, players should have complete control over Vincent’s actions during transformation using Limit Break (if this feature is included in the third remake). If the game developers decide to give Vincent a unique combat style as well, the version of Vincent in “Final Fantasy 7 Remake” Part 3 could be remembered as the one that rectified his original portrayal.

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2025-03-28 16:12