Key Takeaways
- MultiVersus boasts a diverse range of characters, from Shaggy to Agent Smith, pushing boundaries for a fighting game roster.
- Beetlejuice brings gross-out gags and spooky elements, faithfully recreated from the 1988 classic film, to the MultiVersus arena.
- Beetlejuice’s assassin classification offers high-damage attacks but requires strategic play to fully utilize his unique move set.
As a long-time fan of the original Beetlejuice movie, I was beyond excited to see the character make his way into MultiVersus. And let me tell you, he does not disappoint! With his chaotic playstyle and unpredictable moves, Beetlejuice is an absolute blast to play as.
MultiVersus could potentially boast one of the widest character ranges ever seen in a fighting game. The vibrant, cartoonish style suits characters such as Shaggy, Steven Universe, and Jake the Dog, but Player First Games has demonstrated a willingness to venture into unconventional territory with their roster choices. This is evident in characters like Jason Voorhees, Agent Smith, Stripe, and Gizmo, showing that no character is definitively excluded from being featured in MultiVersus.
In the latest update, Beetlejuice has made his way into the game’s growing cast, with players still figuring out the best strategies for his unique abilities. Modeled after his appearance in Tim Burton’s 1988 film “Beetlejuice”, this character brings a host of disgusting jokes and eerie stage decorations to MultiVersus. However, it remains uncertain if Beetlejuice will be able to compete with the game’s elite fighters.
What’s Beetlejuice Like in MultiVersus?
For about a week now, Beetlejuice has been up for grabs. Initially, he was exclusive to Gleamium and Founders tickets for a short span of three days. Now, you can buy him with the currency you earn in battles. As an Assassin, Beetlejuice is swift, agile, and packs a punch with his high-damage attacks. However, his health pool is slightly lower compared to other fighters. In combat, he’s great at dishing out heavy damage, but it might be challenging for him to finish off an opponent decisively.
Once more, the developers have demonstrated their skill by accurately depicting the characters’ quirks, speech patterns, and personalities. Beetlejuice’s actions are derived straight from what the character did in the movie, with subtle references to the cartoon series he starred in between 1989 and 1991. The developers have included all the elements fans would anticipate from the character, such as sandworms, insects, coffins, and his iconic “scary face,” which he effectively utilized against the Maitlands in the initial film.
Full List of Beetlejuice’s Moves in MultiVersus
Input | Effect (Ground) | Effect (Air) |
(Hold) Side + Basic | Beetlejuice falls forward into a coffin that lands on enemies. This coffin blocks projectiles. | N/A |
Neutral Attack | Beetlejuice turns his hands into hammers and charges an overhead slam that breaks armor. | Beetlejuice shoots spikes all out of his body. |
Side Basic | The start of Beetlejuice’s jab combo; can be repeated up to three times. | An underhanded boxing glove punch |
Up Basic | Beetlejuice charges a boxing glove uppercut | Swings a hammer above Beetlejuice’s head |
Down Basic | Charges a tap dance. The longer the charge, the more hits the attack makes. Breaks armor. | Beetlejuice’s eyes pop out of his head, damaging whatever is below him. |
Neutral Special | Charges Beetlejuice’s scariest face. Cancelable mid-charge to save for later. The closer Beetlejuice is to the opponent when the attack is sprung, the more knockback it has. Can be used to teleport to enemies when used with his passive. | Same as ground. |
Side Special | Try to catch a bug by pouncing on it. The longer this move is charged, the further it goes. Hit at the end to knock the opponent upward. | Swing forward on a beetle while kicking in front. Hit with the end for more power. |
Up Special | Beetlejuice kicks a beetle projectile forward. If it hits an enemy, it will follow Beetlejuice around and improve his next up air special. | Beetlejuice swims upward in the air, hitting enemies as he goes. If there’s a beetle following him, he can perform a second attack, changing direction. |
Down Special | Draw a chalk bomb in the air, then walk away leaving a fuse behind while it charges. Then light the fuse and let it blow. | An afterlife door spawns and a Sand Worm pops out. |
Beetlejuice’s Passive Explained
Beetlejuice’s passive ability can be both powerful and limiting; it shines in specific scenarios but is not always applicable. When another player passes Beetlejuice on the stage, they acquire a pair of boxing gloves. If this ally manages to hit an opponent three times with these gloves while the passive is active, Beetlejuice can transport himself to that enemy using his Neutral Special move. This powerful ability makes for a great finishing move when fully charged, and it’s also a playful reference to the character’s roots in the classic Beetlejuice film.
In reality, the downside to this character’s passive ability is that it doesn’t work effectively in the 1v1 and Free for All game modes in MultiVersus. It’s unfortunate because his strength is significantly reduced in two out of three types of playable content. However, when used properly, this passive trait definitely makes him a dominant force in 2v2 matches.
Full List of Beetlejuice’s MultiVersus Cosmetics
- Beetlejuice (Default)
- Matador Beetlejuice (Available for Gleamium)
- Circuit Drone Beetlejuice (Available from Event Store or for Gleamium)
How to Play Beetlejuice in MultiVersus
In a role as an assassin, Beetlejuice exhibits exceptional agility, boasting swift movements and abilities that are both potent for repositioning and inflicting damage. His unruly personality mirrors this character’s chaotic gameplay, making him an elusive and challenging adversary in battles. The enjoyment of wielding Beetlejuice to dish out damage is matched only by its ease, but there’s a minor issue with the design that the developers can quickly rectify for this character.
In real-life battles, many of Beetlejuice’s lethal moves can be challenging to execute effectively. For instance, his bomb needs a substantial setup before it becomes useful, and his scary face performs optimally when combined with his passive ability; otherwise, its range makes it difficult to land. Despite this, Beetlejuice can still deplete opponents’ stocks, but it may prove more difficult than anticipated for someone in the assassin class. However, with consistent practice and perseverance, skilled Beetlejuice players will undoubtedly demonstrate their mastery of the character, leaving the rest of the gaming community in awe of the true ghostly champion.
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2024-08-27 13:03