As a seasoned Clash Royale player with countless hours spent strategizing and battling my way through the Arena, let me share some insights on how to build a formidable deck. First things first, you need to pick your win condition card – this is the ace up your sleeve, the heart of your strategy.
Constructing a new deck in Clash Royale might initially seem overwhelming given the numerous cards at your disposal, but fear not! As you grasp the fundamentals, the process becomes more transparent. The crucial initial step when designing a deck is determining the playstyle that aligns best with your gaming approach.
Do you tend to play aggressively or do you usually opt for a strategic, defensive gameplay style instead? If you can identify your playing style, constructing a deck that suits you will become simpler.
Building a Strong Clash Royale Deck
Here are a few steps to building a strong deck in Clash Royale that covers all the bases:
- Understanding deck archetypes
- Choosing a win condition
- Picking the best support cards
- Adding the right defensive building
- Finding the best spells
- Choosing the correct champion
You can find more information about each of these steps below.
Understand Deck Archetypes
Experienced players in Clash Royale often employ several distinct archetypes for their meta-decks, which you might have come across terms such as cycle, siege, or beatdown when chatting about Clash Royale decks. Here are some frequently used deck categories within the game:
- Cycle decks usually play fast and aggressively, cycling out its win condition to circumvent the opponent’s counter and build up an elixir advantage. Goblin Drill cycle decks are good examples of this type of deck.
- The siege deck, on the other hand, is passive and uses buildings like the X-bow or Mortar to damage enemy towers.
- Beatdown decks use tanks like the Lava Hound, Giant, or Electro-Giant to build a massive push.
Comprehending these card groupings provides a solid base for creating your personalized deck.
Choose a Win Condition
With the fundamentals under your belt, the initial action to constructing your deck involves picking your primary victory strategy, which largely hinges on your preferred playstyle. For novice players, decks focused on “beatdown” might be beneficial as they demand less elixir management. In beatdown decks, characters like Giant, Lava Hound, Golem, Electro-Giant serve as common win conditions. On the other hand, “cycle” decks are widely used in the game meta, featuring win conditions such as Hog Rider, Royal Hogs, Miner, and Goblin Barrel.
In certain game setups, there might be situations where two winning strategies coexist, for instance, Lava Hound and Balloon, Goblin Giant and Sparky, or even Giant and Graveyard. It’s crucial to select the primary win condition card for your deck, as it will play a pivotal role in your success. Enhance your winning strategy cards using magic items to temporarily increase their levels.
Pick the Support Cards
As a gamer, having decided on my winning strategy, it’s time to choose my backup cards – the essential supports. Given that I’m sticking with a single win condition card, I’ve got room for seven more cards in my deck. At least four of these slots will be filled by my support cards.
In the game Clash Royale, support cards represent troops that can either initiate an attack or defend against your opponent’s attack. A good strategy is to choose at least a couple of units that inflict substantial damage, a mini tank-like unit for protection, and one card that you can repeatedly use for cheap defense or diversion.
As a gamer, I often find myself drawn to The Prince when it comes to mini-tanks. However, if I’m running an Evo Goblin Barrel cycle or a Giant Beatdown deck, I might opt for a Valkyrie or Mini Pekka instead. The key is to pick a mini tank that synergizes well with my win condition and can handle the majority of enemy win conditions in the current meta.
In some decks, they strategically employ mini tanks that work incredibly well with their winning strategy. For instance, a Battle Healer paired with an Elixir Golem is a great illustration of this. Decks that cycle Hog-EQ use a Skeleton Giant as a mini tank instead.
When it comes to your Defense-Positive (DPS) units, consider selecting at least one card that can take out both aerial and ground enemies. Archers are currently popular due to Evolution, but Firecracker is also effective in certain decks. Other options for DPS cards include Zappies, Goblin Gang, Dart Goblin, Hunter, and Executioner.
If you believe your air defense requirements will be minimal, consider adding an additional unit card with high ground damage or a mini-tank to your collection. Ensure that at least one of your cards has area-of-effect (AOE) damage capabilities. Valkyrie, Mega Knight, Baby Dragon, Bowler, and Bomber are some good choices for AOE damage units.
As a devoted deck-builder, I’ve found an economical solution that adds versatility to my strategy: a budget cycle card. These cards are great for throwing off opponents, boosting damage per second (DPS), or simply cycling through your deck. Bats have proven to be effective cycle cards in Beatdown decks. Many cycle-focused decks incorporate two cycle cards, skeletons, and one of the Spirits.
Add a Defensive Building
In my Clash Royale experience, many decks nowadays opt to incorporate a defensive structure into their strategy, as these buildings serve as effective counters against Beatdown decks. Some of these defensive structures include the Tesla, Bomb Tower, Cannon, Inferno Tower, and more. When considering your deck’s current cards, choose a defensive building that fits well with its composition. For instance, if you lack air defense, Tesla could be an excellent addition to your deck.
Choosing the Spells
In the popular game Clash Royale, most deck strategies typically include space for at least two types of spells. Right now, there are twenty different spells in the game, with more being introduced with each update. A common strategy is to choose one large and one small spell.
- Big spells usually cost a good chunk of elixir and can deal with direct damage to the tower. Examples include Lightning, Fireball, Poison, etc.
- Small spells are usually used defensively or to serve a very specific purpose. Zap, for example, is used to reset Inferno or Sparky, Arrows can take down small DPS units like Archers or Bomber, and Rage can boost your cards’ attack and movement speed.
Choosing a Champion
As an ardent Clash Royale enthusiast, I’ve discovered seven formidable champions to incorporate into my gameplay: Mighty Miner, Skeleton King, Archer Queen, Little Prince, Golden Knight, and Monk. Each of these champs brings a unique flavor to my deck strategy, but I can only field one at a time. Rather than double down on Damage Per Second (DPS) units, I find it strategically sound to reserve a spot for a Champion that resonates with me. It’s essential to note that some Champions excel in particular deck styles. For instance, the Mighty Miner champion is often employed in cycle decks, whereas Monk is ideally suited for Royale Giant Beatdown decks.
When constructing a fundamental deck, the steps provided can act as a helpful guide. However, for unique events such as the Void Challenge, players often utilize a highly specialized deck strategy within Clash Royale.
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2024-08-01 06:03