As a seasoned gamer with over a decade of experience under my belt, I can confidently say that Hela, the Asgardian sorceress, is one of the most intriguing characters to play in Marvel’s Avengers: Infinity War. Her unique abilities and versatile playstyle make her a formidable force on the battlefield, but like any character, mastery comes with time and practice.
From the start of Season 0 – Doom’s Rise, Marvel Rivals offers a diverse cast of more than 30 playable characters across three distinct roles: Vanguard, Duelist, or Strategist. Each role carries out a unique function on the battlefield for their team, and each character within this role executes these functions in slightly different ways due to their specific skill sets. With so many diverse heroes and villains to pick from at the beginning of each match, determining which characters suit your playstyle can sometimes require experimentation.
In the Marvel Rivals game, Hela is among the numerous Duelist characters and, when skillfully utilized, she becomes a tough and intimidating adversary. Her ability set is robust, allowing her to inflict damage from both medium and long distances, and possessing combo abilities to make it simple to capture opponents with flawless execution. If you’re new to Hela, the guide below contains all the essential information needed for getting started, such as details about her abilities and suggestions for effective combat strategies.
All Hela Abilities in Marvel Rivals
- Hela Role: Duelist
- Hela Difficulty: 3 Stars
- Hela HP: 275
All Hela Abilities in Marvel Rivals
Name of Ability | Type of Ability | In-Game Description |
---|---|---|
Nightsword Thorn | Normal Attack | Throw Nightsword Thorns. |
Piercing Night | Ability | Fire Multiple Nightsword Thorns that detonate after a delay. |
Astral Flock | Ability | Transform into a Nastrond Crow to glide forth, press again to undo the transformation. |
Soul Drainer | Ability | Project an explosive Hel Sphere to Stun nearby enemies. |
Nastrond Crowstorm | Passive Ability | Defeating an enemy will generate a Nastrond Crow, exploding after a duration. |
Hel’s Descent | Passive Ability | Hold space to fall slowly. |
Goddess of Death | Ultimate Ability | Soar into the sky and unleash Nastrond Crows from each hand at will. |
Queen of Hel | Team-Up Ability | When Hela lands a final hit defeating an enemy, she can instantly resurrect Loki and Thor in the respawn phase, or grant them Bonus Health if they are still alive. |
Tips and Tricks for Playing Hela in Marvel Rivals
A skilled Hela can be absolutely lethal to go up against in Marvel Rivals, especially due to her Team-Up and passive abilities enabling her to further hinder the enemy and support her allies through doing nothing other than simply playing her part in each team fight. If you can execute smart use of her explosive projectiles and nail your accuracy with her primary fire, Hela can two-shot kill a lot of the squishier characters on the roster, so learning how to properly utilize her kit is important. Here are a few tips and tricks to help you get started:
- Hela’s Flock is highly important for enabling her to reposition during team fights. This ability not only enables Hela to reach advantageous positions such as high ground, but also enables her an escape opportunity if a melee-oriented fighter such as Iron Fist, Black Panther, or Spider-Man gets up close and personal with her.
- You should always be wary of your own position, and look to reposition as often as possible. Hela is devastating at mid-range and has some long-range opportunities with her hitscan projectile attacks. However, she’s also fairly obvious to spot when standing up on high ground shooting down at opponents, so depending on where you play, she will stick out after landing a few hits. Using your Flock and descent to reposition to and from different positions is key to keeping your opponent on their toes and hitting them from off-angles to secure picks. And more so than other Duelists, you should always be wary of where your Strategists are playing, as even with her Flock, Hela isn’t as mobile and quick as other Duelists.
- You have to be pretty clever with your positioning of Hela’s ultimate. Hela’s ultimate essentially does make her a sitting duck in the sky, so if your team isn’t also engaging with the enemy during utilization, then there’s a possibility that the enemy will all focus fire you to gun you down. However, when utilized efficiently, Hela can use this ultimate to pick multiple squishies and potentially turn the tide of the team fight on her own.
- Keep an eye out for characters who are running back to their Strategists for healing. Both Hela’s Piercing Night ability and passive cause detonation around the area of the target, so if you’re able to pick the character who is low with one of your shots, you can apply extra damage to the strategists around them, as well, which has the potential to create a lot of pressure. A Hela with good accuracy can be the biggest thorn in the enemy Strategist’s side, either applying pressure to them constantly or picking them in repetition to put the enemy at a heals disadvantage.
- Hela can use her explosive to disrupt support play between the enemy or to single targets out, so target priority is key at all times. With Hela, she is quite versatile in the way that she can operate – she is capable of dueling snipers, hassling Strategists, and increasing pressure on the field at mid-range. By working on your target priority (which can come naturally by simply playing the game over time), you will be able to be much more effective with who you are targeting and which characters you’re looking to pick first. In team fights, the first pick can be absolutely brutal for either side depending on who it is, and Hela has great potential to control this.
- Try to avoid melee, when possible. Obviously, Hela is strongest when you keep some distance between you and the opponent, which is supported by her Flock ability. The biggest threats to Hela are characters who can close distance on her and apply rapid damage – both when it comes to Vanguards and other Duelists. You should always avoid entering melee range with the enemy unless in certain situations; such as killing the last person alive when you have a numbers advantage. This is especially true when using Flock, as you will need to be mindful that once you have repositioned, you no longer have a mobility tool for another 12 seconds, which is more than enough time for decent opponents to kill a Hela.
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2024-12-12 16:04