As a seasoned gamer with over two decades of experience under my belt, I must say that Marvel Rivals has truly outdone itself with their character selection. Amongst the plethora of characters, Namor stands out as a gem for those who appreciate a good turret-wielding hero.
Marvel Rivals features an array of diverse characters, each with unique playstyles. If you’re fond of utilizing turrets, consider giving Namor a spin in the training area. He offers a good blend of ease-of-use and effectiveness. For those just starting out, there are numerous 2-Star difficulty characters that make excellent choices for learning the ropes of the game.
Namor’s gameplay might seem simple at first, but mastering him requires dedication and practice. Once you grasp the mechanics, you’ll notice significant improvements swiftly. His Monster Spawn turrets have earned him some comparisons to Overwatch 2’s Torbjorn.
Namor’s Abilities in Marvel Rivals
- Namor’s Health: 250 Health
- Namor’s Difficulty: 2 Stars
- Namor’s Role: Duelist
As a seasoned gamer, I’m all about diving headfirst into the heat of the battles, just like the top Duelist characters. Namor, with his Blessing of the Deep, ensures I can stick around in the fray and make my presence felt on the battlefield. And let’s not forget about Monstro Spawn, a move that keeps enemies guessing and distracted. Since he’s not as agile as some other characters, I’ve got to use his unique traits wisely to come out on top.
Ability Name | Ability Type | Description |
---|---|---|
Trident of Neptune | Primary Attack | Namor starts the game holding his trident. Attacking will cause him to throw it at the targeted location before it magically reappears in his hand. Each hit with the Trident will reduce the cooldown of Aquatic Domination. |
Aquatic Domination | Activate Ability | This ability has 2 charges, with each one calling forth an octopus-looking creature known as a Monstro Spawn. They will then target and attack any enemies within their range, contributing to the player’s overall damage output. These turrets are rather fragile and can be taken out by enemies, but landing enough primary attacks can help maintain a high upkeep of them. |
Wrath of the Seven Seas | Alternate Attack | Hitting an enemy with this alternate attack will cause any Monstro on the field to perform a special attack against them. |
Blessing of the Deep | Active Ability | This ability can allow players to leap into the air and reposition themselves — while also mitigating damage dealt to them. This can help make them feel like one of the more tanky characters, despite not being a Vanguard. Players will be able to ascend and descend while this ability is active. |
Frozen Spawn | Team-Up Ability | While another teammate is playing Luna Snow, Namor will have access to an extra Active Ability called Frozen Spawn. This will allow him to throw out a special kind of Monstro Spawn that has been infused with ice. |
Horn of Proteus | Ultimate Ability | Namor will pull out and blow his Horn of Proteus. This ability will highlight a large circle on the ground and wait for players to confirm its use. After confirming the location, the beast known as Giganto will fall from above, striking all enemies within the area of effect. This will nullify foes’ mobility abilities, making them much easier to pick off. |
When to Use Namor’s Ultimate
Many characters in the game possess Ultimate abilities that work best when enemies are clustered. It’s advisable to wait for such situations to arise, as employing it prematurely might mean missing the peak opportunity and potentially losing significant ground during a match. Characters like Iron Man, when teamed up, can combine their Ultimates effectively with Namor due to its nullification of enemy mobility skills, making it easier to wipe out the enemy team.
Tips and Tricks for Playing Namor in Marvel Rivals
To maximize damage with Monstro Spawn, players should aim to deploy them promptly, yet be cautious as they can quickly perish in one-on-one fights. It’s advisable to accompany teammates into battles and lay down Monstro Spawn when enemies are distracted by other targets. Once two Monstro Spawn are out, players should utilize their secondary fire for optimal results; however, even with a single Monstro Spawn, this ability remains valuable.
In simpler terms, at any given time, Namor can only control a maximum of two Monstro Spawn creatures. This applies whether you summon one using the Frozen Spawn ability or not. If players utilize their Frozen Spawn skill followed by Aquatic Domination twice in succession, it will result in their Frozen Monstro Spawn exiting the battlefield after taking 1 or 2 shots.
Namor excels both in attacking from the front lines and defending a position, but don’t underestimate his skills for flanking maneuvers. Players who employ Blessing of the Deep can move to the sides of their enemies, which allows them to summon some Monstro Spawn and catch opponents off guard while they are engaged with Namor’s teammates.
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2024-12-12 19:23