In the card game Balatro, each deck offers unique impacts that significantly alter the gameplay. Among them, the Plasma Deck stands out as one of the challenging ones due to its reliance on mathematical concepts to complicate things for you. Mastering this deck can be intimidating since it demands a strategy distinct from what you might usually employ.
Yet, just as with all things in Balatro, the Plasma Deck isn’t an insurmountable obstacle. With these helpful hints and strategies, you’ll find yourself triumphing over this deck across every wager.
What Does The Plasma Deck Do In Balatro?
The Plasma Deck stands out because it combines your chip stack and multiplier, divides the sum by two, to calculate the score. So, if you’ve played a hand that earned 100 chips and 20 mult, it won’t total 2000 chips as you might expect. Instead, it would be 120 (100+20), then split into 60 chips and 60 multiplier. The product of these two numbers will give you the final score, which is 3600 in this case.
In many cases when playing Balatro, it might be more advantageous to maximize your chip stack rather than focusing on escalating your multiplier, as the Plasma Deck sums up all your cards. Since adding up card values is simpler than achieving extraordinarily high multipliers with this deck, it would be wiser to aim for a substantial chip count.
Focus On Jokers That Boosts Your Number Of Chips

Instead, concentrate on identifying Jokers that significantly boost your chip count. But remember, not every chip-enhancing Joker will suffice. Some chip Jokers might seem beneficial initially during a Plasma Deck game, such as Scary Face, Ice Cream, or any Jokers that grant chips upon playing specific hands, like Sly Joker or Crafty Joker. Including one of these in your deck isn’t necessarily a problem for early Antes, but as you progress into the later stages, they may disappoint you because they don’t scale effectively enough to reach higher scores.
The top Jokers are those that gradually increase your game pieces or chips. For instance, if your aim is to accumulate straights, Runner can be beneficial as it grants you an additional 15 chips consistently each time you play a straight. Similarly, Hiker adds a permanent 5 chips to every card, transforming a 2 into a 7 and so forth.
Aim to acquire Jokers that earn extra chips at the beginning of each round, as this will maximize their chip value. After the ante reaches round 5, they might not be as beneficial.
If Chip-scaling Joker isn’t an option, consider purchasing Stuntman instead when you see it in the store. Each time you play a hand with Stuntman, you’ll earn 250 chips. Although it reduces your hand size by 2, it’s beneficial for Plasma Deck runs.
Pick Up Some Jokers That Boost Multiplyer Too
In Plasma Deck games, accumulating chips is crucial, but don’t overlook the importance of multipliers in determining your final score. Start by collecting Jokers that yield large chip amounts initially, then select one or two more that offer substantial multipliers. This category includes Jokers such as Throwback, Baron, Vampire, and any other Joker that provides a significant boost when you play specific hand combinations like The Trio or The Order.
Earn Extra Money For Purchases & Rerolls
It’d be beneficial for you to aim at collecting as many funds as possible since purchasing Jokers can be quite costly. Given that defeating the initial Boss Blind in a Plasma Deck game isn’t particularly challenging, opt for tags that provide additional cash rather than playing early Small or Big Blinds. This will ensure you have enough money to buy the required Jokers or keep re-rolling the store until you find what you need.
Discovering the “Bull” Joker will increase the worth of your money, as it awards an additional 2 chips for each dollar you possess.
Additional Tips For Beating The Plasma Deck In Balatro
- Play the highest-value cards you can to rack up chips. Try to remove lower-value cards entirely and keep a deck that’s built around face cards and aces.
- If you can’t get rid of your low-scoring cards, look for The Hierophant when opening Tarot Card Packs. This will add 30 bonus chips to your cards, which can turn lower-value cards into your highest chip earners.
- Red Seals allow cards to be replayed twice in the same hand, which can increase chips and mult. It can be handy to have Red Seals on Glass Cards, Bonus Cards, or Foil Cards. It can also allow Joker effects to retrigger if they apply to certain cards.
- Straights are a solid choice for a hand type in Plasma Deck runs, especially when paired with Runner early on. However, it may be a good idea to try to build around easier hand types for later Stakes, like Two Pair or even High Card.
- Since you need all the chips and mult you can get, buy Celestral Packs to get the Planet Cards you need to upgrade your hands. If the Telescope Voucher shows up in the shop, get it right away. The same goes for the Observatory Voucher.
- As with any other deck, keep an eye out for the Blueprint and Brainstorm Jokers. They’re the best in the game and can often save even the most disastrous of runs.
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2025-04-12 10:04