Humankind Developer Amplitude Studios Splits from Sega

Humankind Developer Amplitude Studios Splits from Sega

Key Takeaways

  • Amplitude Studios has split from SEGA after eight years, once again becoming an indie developer.
  • The studio is now under full ownership and is hinting at new projects in the future.

As a long-time follower of Amplitude Studios since their early days with Endless Space, this news feels like a nostalgic return to my roots. The studio’s journey from indie beginnings to the big leagues under SEGA was a fascinating ride, and I couldn’t help but cheer them on at every turn. Now that they’re back to their independent roots, I can’t help but feel like I’m watching an underdog in a sports movie, ready to take on the world again!


Amplitude Studios, creators of Humankind, based in Paris, France, has declared its separation from Sega after eight years under Sega Europe’s wing. Founded by Romain de Waubert de Genlis and Mathieu Girard, former Ubisoft employees, in 2011, the studio initially thrived in the independent game development scene. However, under Sega’s guidance, it has expanded its horizons, tackling larger and more challenging projects over time.

Amplitude Studios, purchased by Sega in 2016, has since launched games such as ‘Endless Space 2’, ‘Humankind’, and ‘Endless Dungeon’. Initially renowned for its turn-based strategy games, the studio made a shift with ‘Endless Dungeon’ that led it into the rogue-lite genre. This tactical action game was released in 2023 to positive feedback, earning a score of 78 on OpenCritic. The game offers both single and multiplayer modes, with players battling endless waves of foes on an abandoned space station.

On November 8, 2024, Amplitude Studios declared their newfound freedom from Sega on Twitter. The studio expressed enthusiasm about the opportunities that lay ahead, but also showed appreciation towards Sega. The chances Sega provided to the development team enabled them to learn and develop in ways they never thought possible. According to the tweet, Amplitude Studios and Sega are parting amicably. Earlier this year, Sega also divested Relic Entertainment as the companies chose to go their separate paths. (Paraphrased)

Humankind and Endless Dungeon Studio Look Toward a New Beginning

Amplitude Studios has taken complete control, with their in-house team now calling the shots. This means they won’t need to report directly to a publisher for upcoming ventures. Although they haven’t unveiled any specific plans, they view this change as a “fresh start” for Amplitude Studios. It’s plausible that they might carry on developing their existing franchises, but the emphasis on new beginnings could hint at the team working on an entirely novel intellectual property. Notably, Amplitude Studios values input from their community when deciding on new projects.

With their fresh independence, Amplitude Studios may have some remarkable projects up their sleeve. Reentering the independent development scene could offer them the chance to tackle more daring ventures. For instance, they might consider adding mod support to games like Humankind or branching out into different genres based on fan preferences. Many believe that Amplitude Studios is genuinely attuned to its audience’s wishes.

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2024-11-08 23:23