Hypercharge: Unboxed Viral Success Sparks Fan Support Despite Low Online Players

Summary

  • Hypercharge: Unboxed became the #5 best-selling new PS game.
  • Developers chose not to focus on sales, finding success in creating a game they love.
  • Despite lacking online players, the game’s message resonated with fans, boosting sales.

The unique shooter game titled “Hypercharge: Unboxed” has unexpectedly gained widespread popularity. After initially facing difficulties finding its ground on PlayStation 4 and 5, this toy-themed shooter game, reminiscent of “Toy Story,” has remarkably climbed to the fifth position as the top-selling new release on PlayStation.

In many cases, popular shooter games from established brands tend to overshadow new releases, making it challenging for fresh titles to gain traction. Titles such as LawBreakers, Concord, Battleborn, and most recently, XDefiant have faced this struggle and ultimately closed down. It might seem that a game like Hypercharge: Unboxed would meet the same end, but the transparency and optimism demonstrated by its developers turned the situation around completely.

Originally debuting on PC and Switch in 2020, “Hypercharge: Unboxed” was later released for PlayStation 4 and PlayStation 5 on May 30. Despite receiving favorable reviews, the game’s online community has shrunk significantly, leaving many PlayStation players struggling to find opponents. A disgruntled player voiced their frustration on Twitter about not being able to fill a lobby, labeling the developers as “lackadaisical” and “incompetent,” claiming they released it on PlayStation merely for profit. Instead of dismissing or retaliating against the criticism, the developers responded with an open and transparent message that catapulted the game to temporarily rank among the top five best-selling new releases on PlayStation.

Hypercharge: Unboxed’s Developers Comments Win Fans

At first, the official Twitter account for the game acknowledged that there were not many players online, but they were happy knowing someone was enjoying local split-screen play. A more detailed statement followed the next day, clarifying that while the sales success of big AAA games is impressive, the team behind Hypercharge: Unboxed is small with only five members and a limited budget. They expressed contentment in creating a game they adore, one that they always wanted as kids. They considered themselves successful, and stated that the game would not become free-to-play with microtransactions, even if it meant missing out on millions of potential players.

Unboxed supports crossplay.

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2025-06-04 02:33