‘I Did Not Walk Away’ Former Assassin’s Creed Franchise Boss Clarifies His Departure from Ubisoft

Marc-Alexis Cote, who previously led the Assassin’s Creed series at Ubisoft, is clarifying the reasons behind his exit, stating he didn’t choose to leave as initially reported. This comes at a time when Ubisoft is restructuring, having recently created Vantage Studios to oversee many of its most popular game franchises.

While *Assassin’s Creed Shadows* performed well for Ubisoft, the future of the series is now uncertain following the departure of Marc-Alexis Cote, who led the franchise for many years. Initially, his exit was presented as voluntary, and Ubisoft leaders like Charlie Guillemot and Christophe Derennes expressed disappointment. However, Cote has since shared information suggesting a different story.

Marc-Alexis Cote Claims to Have Been Pushed Out By Ubisoft

I’ve been following the news about Jonathan Dumont and it sounds like things weren’t quite what people thought! He posted on LinkedIn explaining that he didn’t actually *choose* to leave Assassin’s Creed – a franchise he’s still really passionate about. Apparently, Ubisoft decided to hand the leadership over to someone who fit better with their new way of organizing things. He was offered another job there, but it wasn’t a role with the same kind of responsibility or creative control that he had as the head of Assassin’s Creed, so it just didn’t feel right.

Despite everything that happened, Cote expressed his continued affection for Ubisoft and stated he holds no ill will about his departure. He emphasized that he wasn’t the one who initiated leaving, but remained with the company until Ubisoft’s leaders asked him to step down. While new content like the *Assassin’s Creed Mirage*: Valley of Memory DLC is coming, the future of the *Assassin’s Creed* series is now uncertain, as Vantage Studios has taken the lead.

Credits: Ubisoft

It’s unclear how the Assassin’s Creed franchise will be affected by the loss of Marc-Alexis Cote. He was a key figure at Ubisoft since 2005, starting as lead level designer on *Assassin’s Creed Brotherhood* and later becoming game director for *Assassin’s Creed 3* and *Black Flag*. His commitment to the series eventually led to him becoming franchise boss, giving him the responsibility of shaping its future.

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2025-10-17 17:35