In Defense of Star Wars Outlaws Lockpicking Mini-Game

In Defense of Star Wars Outlaws Lockpicking Mini-Game

Key Takeaways

  • Star Wars Outlaws’ lockpicking mini-game is disliked for its rhythmic mechanics and unforgiving nature.
  • The mechanics can be misunderstood due to the beginning and end of rhythmic patterns.
  • The lockpicking mechanics relate to real-life lockpicking and Star Wars’ reliance on music and sound.

As a seasoned gamer with over two decades under my belt, I’ve seen my fair share of lockpicking mini-games – some were a breeze, others were more frustrating than a game of Whack-a-Mole at Chuck E. Cheese. Star Wars Outlaws’ lockpicking mini-game has been a hot topic of conversation among the gaming community, and I must say, it’s been quite divisive.


In the realm of action-adventure and RPG games, many titles have incorporated lockpicking mini-games, allowing players to find solutions for opening locked doors or containers based on a series of on-screen prompts. Regrettably, these mini-games can be overly challenging or poorly designed, leading some gamers to react unfavorably, with developers occasionally offering the option to skip them entirely. However, Star Wars Outlaws has its own lockpicking mini-game that’s been met with significant criticism, yet there are reasons for its inclusion that could be debated.

The primary issue that many players have with the mini-game in the game Star Wars Outlaws‘ lockpicking feature is that it’s not just about having a good eye, but also a keen ear and sense of rhythm. It can be challenging because the game doesn’t offer much forgiveness, meaning that just being able to observe the mini-game isn’t enough to complete it. In fact, listening and feeling the rhythm is almost as important as seeing it. While it might seem logical that experienced musicians would excel at this mini-game, requiring a musical background for all players to unlock anything in Star Wars Outlaws could be seen as demanding too much. However, the mechanics of the game do align with what real-life lockpicking and the universe of Star Wars entail.

Defending the Rhythmic Mechanics of Star Wars Outlaws’ Lockpicking Mini-Game

How Star Wars Outlaws’ Lockpicking Mini-Game Works

Although many video games preceding it have included lockpicking mini-games, Star Wars Outlaws stands out by making the lockpicking process musical. Instead of the usual manipulation of levers and pins, players in Star Wars Outlaws listen to a rhythmic pattern when attempting to pick a lock. They must then reproduce this pattern using their own inputs, similar to following instructions from Simon Says. The rhythm is established by various percussive clicks that punctuate the movements of each pin, but maintaining a steady beat can be difficult for those who struggle with rhythm coordination.

Why Star Wars Outlaws’ Lockpicking Mini-Game Is So Divisive

In addition to the lockpicking mini-game in Star Wars Outlaws being controversial due to its reliance on a sense of rhythm, the gameplay mechanics can also be confusing for some players. One common misconception about this gameplay element is understanding when each rhythmic pattern starts and finishes, as players must input the rhythm from its starting point to its completion. Attempting to mimic the rhythm by starting in the middle or end of the sequence won’t work. However, if players persevere and listen to the pattern multiple times, it becomes much simpler to determine where it begins and ends.

Why Star Wars Outlaws’ Lockpicking Mechanics Make Sense and Why It’s Okay

Despite its contentious nature, the mini-game for lockpicking in Star Wars Outlaws becomes logical when examined from a certain perspective. To begin with, real-life lock picking frequently involves both sensing the pins within a lock by touch and hearing them through sound to determine the correct placement and tension of the pick and other tools employed. Additionally, it’s crucial to remember how integral music and sound design are to the Star Wars saga in conveying its narrative. Iconic pieces like “Imperial March” and sounds such as a lightsaber’s hum are widely recognized due to their significance within the franchise. It follows that the lockpicking mechanics in Star Wars Outlaws would emphasize rhythm and sound, much like how these elements are utilized throughout the game in various ways.

If players found the lockpicking mini-game in Star Wars Outlaws unsatisfying and decided not to try it again, Massive Entertainment thoughtfully included an option for players to disable it entirely. It seems that the developers anticipated the mini-game might be controversial and wanted to ensure players could skip it. In reality, the inclusion of this mini-game in Star Wars Outlaws doesn’t significantly impact the overall gameplay experience.

Read More

2024-08-30 22:55