Summary
- Indiana Jones and the Great Circle‘s recent update enhances graphics and performance for a smoother gaming experience.
- The update fixes several bugs, such as an issue equipping Indy’s whip.
- Future DLC content, like The Order of The Giants, could expand on the main story and character roster, keeping players engaged.
As a seasoned movie buff with over three decades of experience under my belt, I must say that the recent update for Indiana Jones and the Great Circle has certainly piqued my interest. Having grown up with the original Indy films, it’s heartening to see the franchise continue to evolve while staying true to its roots.
Players now have access to the second significant overhaul in “Indiana Jones and the Great Circle“, enhancing the game’s graphics and general functionality. This latest update for “Indiana Jones and the Great Circle” also addresses multiple bugs and malfunctions, aiming to ensure that players’ experience within the game is as smooth as possible.
At an intriguing juncture, not only for video game enthusiasts but also for Indiana Jones himself, Indiana Jones and the Great Circle emerges. With the Indiana Jones film series seemingly reaching its conclusion, The Great Circle aims to launch the iconic legend and lore of Steven Spielberg’s globally acclaimed action/adventure franchise into a thrilling and daring new phase. Indiana Jones has had his share of video game adaptations, but MachineGames’ treatment of The Great Circle is remarkable, as they’ve crafted an adventure that many fans are finding captivating. Being a single-player focused game, players won’t encounter seasonal updates or content drops in Indiana Jones and the Great Circle, but this hasn’t deterred developers from offering ongoing support for the game following its release.
The latest December 17 update for the game titled “Indiana Jones and the Great Adventure” focuses on resolving several significant aspects related to the game’s graphics quality and smoothness. Given that “The Great Adventure” is quite demanding on GPUs due to its intricately detailed settings and striking lighting, some players have encountered issues. Consequently, enhancements have been implemented to improve the visual appeal of “Indiana Jones and the Great Adventure“. Additionally, this update tackles frame rate drops during certain cutscenes in “The Great Adventure” as well as specific shadows.
In the recent update for Indiana Jones and the Great Circle game, several adjustments have been made such as rectifying issues with the game slots that were erroneously displaying as faulty or corrupted even when no problems existed. Specifically, this fix addresses an issue preventing players from equipping Indiana Jones’ whip, along with resolving a camera problem. The Great Circle offers numerous items to be equipped like Indy’s famous whip, a revolver, and the camera, which aid in combat and puzzle-solving scenarios.
Although Indiana Jones and the Great Circle won’t follow a seasonal release pattern for fresh content, there are still enticing new artifacts and accessories on the horizon. The Great Circle is slated to unveil a substantial amount of DLC content next year, titled The Order of The Giants. This expansion is expected to deepen the game’s narrative and introduce a host of characters. In the main game, players have the freedom to tailor Indiana Jones according to their preferences, with additional outfits and accessories potentially being added to Indiana Jones and the Great Circle in upcoming updates too.
Indiana Jones and the Great Circle December 17 Patch Notes
General
- Fixed an issue where users Game Slot may be reported as being damaged, or may appear to be completely missing, when no actual problem had occurred.
Gameplay
- Fixed an issue where player may be unable to equip Indy’s whip.
- Fixed an issue where a player may end up with Indy’s camera permanently equipped.
- Fixed an issue where player may drop and lose their camera if they use the quick-equip (“key item”) prompt to equip their camera while they are inspecting another nearby pick-up item.
Graphics
- Fix to prevent “Double vision” getting stuck on screen when Indy has almost drowned. To players who have already encountered this issue, repeating the near-drown should clear the issue.
- Some further improvements to reduce “stutter” from duplicated frames during cutscenes.
Missions and quests – Please note this section contains some small spoilers
- Fixed an issue where Gina may not approach the secret entrance to the Vatican Treasure Chamber, blocking the mission from progressing.
- Fixed an issue where Gina may go to pick the lock to the exit from the Vatican Treasure Chamber as soon as you enter the room, meaning you may miss some very important story developments.
- Fixed a big hole in the floor collision around the edge of the wall around the Ziggurat in Sukhothai that the player could fall through.
PC Specific fixes
- Fixed an issue where Nvidia DLSS may cause performance problems when enabled.
- Fixed an issue where Nvidia Frame Generation wasn’t activated properly if HDR is in use.
- Fixed an issue where Nvidia Low Latency Mode could cause performance problems when used with Frame Generation.
- Fixed an issue where global illumination may be completely disabled when playing with below minimum VRAM graphics cards.
- Fixed an issue where Lighting may be over bright in interior spaces if Path Tracing (Full Ray Tracing) is set to Medium or High Quality.
- Known Issue: Nvidia Frame Generation may be temporarily disabled if HDR is activated for the first time. To work around this issue, disable and then re-enable DLSS. This only needs to be done once.
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2024-12-18 00:54