As a gamer with years of experience under my belt, I can confidently say that Update 2 for Indiana Jones and the Great Circle is a much-needed relief. The technical hiccups that plagued both Xbox and PC versions have finally been addressed, and MachineGames’ dedication to improving the game is truly commendable.
Fear not, Indiana! It’s not venomous serpents, it’s creepy crawlies instead. But don’t you worry, the latest update for Indiana Jones and the Great Circle, version 2, is here to handle that problem for you.
If Great Circle achieves success on both Xbox, PC (and potentially PS5 in early 2025), expect possible sequels. The recent update has resolved various technical issues on both gaming platforms. MachineGames is currently developing DLC for the game, but be prepared, this may not be the final chapter of Indiana Jones.
Based on the success of the last two films, it seems more practical to carry on Dr. Jones’s escapades in video games. Unfortunately, Harrison Ford, who is currently 82, can no longer portray the character. However, Troy Baker delivers an impressive performance that fits perfectly.
At present, sharp-eyed enthusiasts are advised to keep a keen lookout at the Vatican for potential clues regarding the upcoming expansion pack for the game titled “Order of Giants.
You can buy or stream “Indiana Jones and the Great Circle” on Xbox Game Pass. For a detailed look at the latest updates, check out the complete changelog provided below.
Indiana Jones and the Great Circle Update 2 Patch Notes
General
- Fixed an issue where users Game Slot may be reported as being damaged, or may appear to be completely missing, when no actual problem had occurred.
Gameplay
- Fixed an issue where player may be unable to equip Indy’s whip.
- Fixed an issue where a player may end up with Indy’s camera permanently equipped.
- Fixed an issue where player may drop and lose their camera if they use the quick-equip (“key item”) prompt to equip their camera while they are inspecting another nearby pick-up item.
Graphics
- Fix to prevent “Double vision” getting stuck on screen when Indy has almost drowned. To players who have already encountered this issue, repeating the near-drown should clear the issue.
- Some further improvements to reduce “stutter” from duplicated frames during cutscenes.
Missions and quests – Please note this section contains some small spoilers
- Fixed an issue where Gina may not approach the secret entrance to the Vatican Treasure Chamber, blocking the mission from progressing.
- Fixed an issue where Gina may go to pick the lock to the exit from the Vatican Treasure Chamber as soon as you enter the room, meaning you may miss some very important story developments.
- Fixed a big hole in the floor collision around the edge of the wall around the Ziggurat in Sukhothai that the player could fall through.
PC Specific fixes
- Fixed an issue where Nvidia DLSS may cause performance problems when enabled.
- Fixed an issue where Nvidia Frame Generation wasn’t activated properly if HDR is in use.
- Fixed an issue where Nvidia Low Latency Mode could cause performance problems when used with Frame Generation.
- Fixed an issue where global illumination may be completely disabled when playing with below minimum VRAM graphics cards.
- Fixed an issue where Lighting may be over bright in interior spaces if Path Tracing (Full Ray Tracing) is set to Medium or High Quality.
- Known Issue: Nvidia Frame Generation may be temporarily disabled if HDR is activated for the first time. To work around this issue, disable and then re-enable DLSS. This only needs to be done once.
Xbox Specific fixes
- Improvements to Global Illumination on Xbox, to fix issues where shadowed areas had appeared brighter than expected.
Before
After
Before
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Additional Notes
Game players who use OBS Studio for video recording might have encountered the issue of game crashes. To avoid this problem, it is recommended to upgrade your OBS Studio software to version 31.0.0. You can find the latest version at https://obsproject.com/.
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2024-12-18 00:08