InZOI Director Apologizes, Removes Denuvo DRM Amid Early Access Criticism

Summary

  • InZOI director apologizes for early access launch issues, vows continued improvements.
  • InZOI surpasses The Sims 4 in player count but faces criticism for crashes and lack of content in Early Access.
  • Director Kim removes controversial Denuvo DRM, asks players for feedback on Discord channel.

Hyungjun “Kjun” Kim, the head of InZOI, has openly apologized for the issues some players have experienced with the early access launch of the life simulation game. Although it boasts a large player base and an excellent user rating on Steam, certain players have encountered crashes and felt there was not enough content in the game. Kim assured that he will continue to work on improving InZOI.

In the eyes of many, InZOI emerged as a strong rival to the popular The Sims franchise when it debuted on PC via early access on March 27, 2025. This newcomer quickly gained favor with prospective players, surpassing an impressive milestone of 72,000 concurrent users within its very first day, and coming extremely close to doubling The Sims 4’s peak concurrent player count of 38,000 in the same timeframe.

Initially, the pre-release of InZOI wasn’t perfect, causing some issues like crashes and players struggling to find activities within the game. This disappointment was evident in the words of its director, Kim, as he expressed his concerns on Twitter after observing streams of gamers playing InZoi. He likened this experience to watching his child perform for the first time in kindergarten, filled with both joy and determination to improve.

In a tweet, Kim acknowledged that players might find the game unstable or incomplete at times due to the inclusion of numerous suggestions and innovative ideas he aims to implement. He extended an apology for any inconvenience caused. Kim highlighted that the development team pays close attention to every piece of player feedback received, hoping to give back to their kindness. However, team members will be taking a brief break to recharge after the demanding early access launch.

InZOI Director is Not Satisfied with the Game in Early Access

Kim’s apology has sparked a great deal of empathy from the initial players of the game during early access, who seem to imply that no forgiveness is required. As updates for InZOI are released, he intends to focus on improving the game’s stability and performance. He also encourages players to utilize the upcoming Discord channel as a means to provide feedback. However, some players have criticized the game’s harshest critics for failing to grasp the concept of early access, while many others are excitedly looking forward to its launch on Steam Deck.

As Kim and his team are still ironing out issues and enhancing the content in the life simulator, publisher Krafton has taken action regarding a questionable aspect of InZOI following revelations about its deployment of Denuvo anti-piracy software. With worries that this software might impact game performance or potentially harm SSD drives, Kim confirmed earlier this week that it would be omitted for the early access release, providing relief to numerous supporters.

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2025-03-30 00:04