It’s the End of an Era for Chivalry 2

It's the End of an Era for Chivalry 2

Highlights

  • Torn Banner Studios bids farewell to new Chivalry 2 content after three years of updates.
  • Final hotfix addresses balance changes and closes chapter on future development.
  • Despite no new content, Chivalry 2 will continue to receive maintenance support.

As a dedicated Chivalry 2 player with countless hours spent wielding medieval weapons and battling it out in epic team deathmatches, I find myself both saddened and excited by the recent news from Torn Banner Studios. After three years of tireless support and development, they’ve finally bid farewell to new content updates for Chivalry 2.


Torn Banner Studios, the developer behind Chivalry 2, has shared that they will no longer be producing fresh content for this game. After a three-year journey of constant updates and improvements, they have now released the final patch for Chivalry 2, focusing on balance adjustments. This marks their departure from further content development for the game.

In the realm of multiplayer gaming, “Chivalry 2” stands out as a title that takes you back to the medieval era. This captivating game is thoughtfully crafted by Torn Banner Studios and brought to life by Tripwire Interactive. Within its immersive world, players can participate in an array of gameplay modes such as team objective, free-for-all, and team deathmatch. The combat mechanics are remarkably dynamic, allowing players to execute slashes, stabs, and high strikes using a variety of medieval weapons like swords, axes, and bows.

After providing support for three years, updates for the game “Chivalry 2” have come to a close. On a blog post, Torn Banner Studios looked back on this journey and stated that when “Chivalry 2” was initially released, they pledged to at least double its content after launch. This commitment included introducing new maps, modes, weapons, features, and experiences to make the medieval battlefield game more immersive. Over three years, the studio believes they have surpassed this goal by substantially increasing the game’s content, features, and overall quality.

In May, the eleventh and concluding update for the game “Chivalry 2” was rolled out. This update wrapped up the storyline of Chivalry 2’s war between Argon and Malric, introducing a Team Objective map called Citadel, which Torn Banner Studios is particularly proud of. With these updates, they feel that Chivalry 2 has now ascended to its zenith as a top-tier medieval combat game. However, Torn Banner Studios have assured players that Chivalry 2 will still receive necessary fixes for any critical issues. The online services, including official and unofficial servers, matchmaking, and player base access, will continue to function.

On July 30th, a new update for Chivalry 2 was rolled out, bringing significant alterations in balance and squashing numerous bugs. Key modifications encompassed shortening the fuse timer and spawn delay within the Regicide at Trayan Citadel map, as well as enhancing server and client backends to boost overall stability. Among other things, combat-related glitches like the continuous use of the spoon item’s stab attack and voice line inconsistencies were rectified. Furthermore, tweaks were made to safeguard unofficial servers from certain commands and adjustments were made to XP and gold rewards.

Torn Banner Studios is now concentrating on fresh multiplayer ventures within the Chivalry universe and diving into cooperative play, with the goal of delivering unique experiences to its audience. Although content updates have ceased, players can still relish in the incredible combat of Chivalry 2 as the studio guarantees ongoing support for the game, addressing any issues that may arise.

Chivalry 2 Update 2.11.1 Patch Notes

Balance Changes – Regicide at Trayan Citadel

Fuse Stage

  • Fuse Timer decreased from 30 seconds down to 25 seconds
  • Reduced delay in Agathian spawn positioning change during the second phase of placing powder kegs

VIP vs VIP Stage

  • Increased the possible final timer by 3 minutes
  • Fixed bug that caused Argon’s health to be slightly less than intended
  • Reduced the spawn delay for Agathian troops by 1 second

General

  • Updated Server and Client backend
  • Made improvements to help prevent the “Party Creation failed” error
  • Fixed a bug that incorrectly showed the amount of XP earned during boosted XP times
  • Fixed a bug that would time out party members if the party host switched matches too quickly
  • Fixed a bug that removed platform icons on the scoreboard after the first match
  • Fixed a bug that could cause occasional client physics hitching
  • Updated EOS protections
  • Implemented multiple crash fixes for Servers and Clients

Combat

  • Fixed a bug that allowed the spoon item stab attack, found on Trayan Citadel, to be used repeatedly too quickly

Customization

  • Fixed a bug that played Mason voice lines when using the Rebel Voice as an Agathian
    • Although they are a “Rebel” we believe praising the enemy commander would have been going just a little too far
  • Fixed the name on the previous “Templar Visorless Helmet,” as it did indeed include a visor
  • Fixed a bug showing the “Painted Joan Helmet Featherless” as a purchasable cosmetic with gold, where it should only be earnable through the Regicide Campaign Pass

Map

  • Fixed an issue that could allow a player to access the enemy VIP spawn on Citadel earlier than intended
  • Fixed a rare bug that could prevent a VIP from spawning on Citadel
  • Fixed a bug that prevented the spikes on Duel Yard from dealing damage to players
  • Fixed a potential crash that could occur on Duel Yard

Unofficial Servers

  • Improved server command protections
  • Fixed a bug that could kick players out of the match when traveling between maps
  • Added visual ban list on Nitrado interface
  • Fixed a case where XP and gold weren’t being correctly awarded on unofficial servers

Console/Gamepad

  • Fixed a bug that prevented a ballista from being fired again if the Arrow Cam was used in the previous shot

Additional Notes:

Because the characteristics of this Hotfix result in a bigger-than-usual file size for game updates, PC gamers may notice a larger download when instructed to re-download the game to correctly install the Hotfix.

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2024-08-03 02:34