Jedis Final Chapter Shouldnt Be the End of Star Wars Soulslikes

Jedis Final Chapter Shouldnt Be the End of Star Wars Soulslikes

As a seasoned gamer with over two decades under my belt, I’ve seen the ebb and flow of gaming trends, but none have captivated me quite like the Soulslikes and the Star Wars universe. The news that Star Wars Jedi: Survivor’s sequel might be the final chapter in the series is a bittersweet pill to swallow, especially since it’s been one of the few shining beacons of quality in the otherwise tumultuous Star Wars media landscape of the past decade.


The reported news that Star Wars Jedi: Survivor’s sequel might be the final installment of the series is disappointing, given the exhilarating journey it has provided amidst the polarizing Star Wars productions over the past decade. However, this development doesn’t come as a shock, considering the franchise’s affinity for trilogies and the limited scope for Cal Kestis’ story to progress, given the plot trajectory of Star Wars Jedi: Fallen Order and Star Wars Jedi: Survivor, as well as the position of the franchise in the grand timeline.

As a passionate Star Wars gamer, I can’t help but feel a tinge of sadness as I anticipate the end of this incredible journey with games like Fallen Order and Survivor. These Metroidvania Soulslikes have truly brought the Star Wars IP back into the limelight as one of the best in epic and excellent Star Wars gaming experiences. It’s not just the gameplay that makes them stand out, but a unique blend of features that has captivated gamers worldwide.

Star Wars and Soulslikes are a Match Made in Heaven

Star Wars Jedi: Fallen Order and Prey (or simply Survivor) share characteristics of action-adventure games, blending Metroidvania and Soulslike elements. While both are popular due to the surge in popularity of Soulslike games, it’s Survivor that stands out with its vivid and sincere execution of these elements. In a Soulslike game, players often realize that enemies are purposefully placed within levels, making them essentially non-player characters (NPCs) ready to either attack or be attacked by the player.

In the Star Wars Jedi games, as in other instances, there’s a distinct storyteller propelling the plot with an authenticity that feels genuine. For example, in Fallen Order, Kashyyyk is depicted under Imperial occupation where Cal encounters stormtroopers engaged in combat with flame beetles. Moreover, each planet in Star Wars boasts unique and diverse flora and fauna, contributing to their vibrancy without becoming repetitive.

For environmental storytelling in Soulslike games and Star Wars Jedi, the advantage lies in their ease of access to diverse planets and biomes that are uniquely distinct, allowing for a rich tapestry of storytelling by drawing upon the deep mythology embedded within each IP’s universe, particularly during its post-Clone Wars period.

Star Wars Can and Should Do More with the Ever-Popular Soulslike Formula

Cal and his group sailing on the Stinger Mantis in the Star Wars universe have potential for a Soulslike game, not just their story but many others in the lore could benefit as well. Labeling Cal as the main character of Star Wars Jedi might limit the game’s ability to explore Soulslike elements more fully.

Instead of opting to stay within the action-adventure genre, a Soulslike game inspired by Star Wars would be twice as thrilling if it transformed into an action-RPG title. This shift could introduce features like a customizable protagonist and a wider selection of weapons and gear, such as vibroblades or armor made from beskar.

It’s not essential for all games resembling Souls (Soulslikes) to follow the same formula, and it’s wonderful that Star Wars Jedi: Fallen Order focuses on a tight storyline with a small circle of characters. However, creating a comprehensive Soulslike game would be an exciting development if Respawn is moving in that direction. It doesn’t necessarily have to be Respawn who creates it; another studio could take up the challenge as well.

A suitable studio with an interest in creating a Soulslike game set within the Star Wars universe should have the chance, making it thrilling to witness such creations appearing occasionally across various segments of the galaxy’s storyline. For instance, a High Republic Soulslike could coexist alongside Quantic Dream’s upcoming Eclipse, while a Galactic Civil War Soulslike might illustrate the journey of an unremarkable character from either the Rebel Alliance or the Galactic Empire’s viewpoint. The scope for creativity in this context is as vast as a studio’s imagination and how adventurous Star Wars decides to explore gaming possibilities.

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2024-10-06 16:06