In the third season of Last Epoch, there have been numerous exciting updates to the game, including a variety of new items and adjustments to the meta that are definitely worth exploring. Notably, some classes such as Acolyte and Primalist have received significant attention, and new, potent Broken Builds have emerged, making it simpler for players to navigate Beneath Ancient Skies.
If players are planning to introduce Seasonal Characters in Last Epoch S3, they might find this brief guide helpful for launching their characters with an optimal edge in the current meta. This guide includes top-tier Meta Builds, abilities, bonus traits, and suggested gear for Mage, Primalist, and Acolyte classes to get you started.
Shatter Strike Ice Spellblade
In Last Epoch, the Spellblade character is a mage subclass that boasts both potent spellcasting abilities and formidable melee combat skills, specializing in wielding elemental blades to obliterate foes. Armed with Lightning, Ice, and Fire, the Spellblade carves a path of destruction across the battlefield, resembling an unstoppable killing machine. Furthermore, its exceptional Ward generation mechanics make it feel almost invincible. This Shatter Strike-oriented build emphasizes the Ice Element and produces limitless wards, accumulating momentum, attack speed, and movement speed as it gathers steam, shattering enemies into fragments.
Recommended Gear | Starter Items /Level 20 – 2x Humming Bee for maximum Attack Speed + Ward Generation. Then pick Red Ring of Atlara in Late, combined with Siphon of Anguish. Late game one-handed weapons with priority Stats on Dex and Attack Speed to maximize Dps. |
Recommended Stats | Intelligence and Dexterity. |
Recommended Skill Specs | Shatter Strike (Cold Presence, Shiver, Cold Steel, Absolute Zero, Breadth of Cold, Icy Flow, Obliteration, Winter’s Boon, Frigid Presence) for moderate damage. Or go with full Solidify branch + Iceblink for More AoE coverage and Freeze) – Mana Strike (focus on mana regen and Ward Gen). |
Tips | Focus on maximizing Shatter Strike and Mana Strike, complete with Teleport, Enchant Weapon, and Flame Ward for more survival. |
Pros | Fast, Deadly, Can Tank Bosses thanks to Ward Gen. |
Cons | Mana Reliant, a missed Mana Strike can cause death. |
Here’s a detailed list of the Perks players should take for this build:
- From Mage: 8 Points in Scholar, 8 Points in Arcanist, 1 Point in Reactive Ward, 5 Points in Mage Flurry, 3 Points in Warden (25 Points).
- From Spellblade: 4 Points in Infused Weapon, 2 Points in Elemental Affinity, 8 Points in Arcane Warden, 4 Points in Frozen Steel, 5 Points in Arcane Shielding, 5 Points in Shattered Aegis, 5 Points in Essence Duel, 8 Points in Defender of Weldryn, 5 Points in Mana Reaver, 8 Points in Prismatic Blade, 1 Point in Gemini (enables dual-wielding), 5 Points in River Blade, 6 Points in Volka’s Razor, 5 Points in Mental Fortitude, 4 Points in Prodigy (75 Perk Points).
All constructions, from top to bottom, can begin during either early or mid-game stages. However, the Spellblade is an advanced, high-level build suitable for endgame play. On the other hand, the Beastmaster and Necromancer builds are more appropriate for lower or mid-level gameplay.
Most of the items listed in the recommended builds can be obtained by defeating Nemeses. Additionally, certain affixes from Champions can aid in completing these builds, while players work towards acquiring the desired Uniques.
Brutal Beastmaster

The Beastmaster is a particular role within the Primalist class, harnessing the might of nature’s elements to engage in combat against the Void-Corrupted Horde and various other adversaries across different eras. This Primalist setup is exceptionally potent, capable of vanquishing bosses in mere seconds, and even at intermediate levels (20-35), it demonstrates such power that a solo player can progress to endgame within hours.
By enhancing the might of their Wolf Pack using the Howl skill, inflicting bleeding wounds and scorching enemies with the Raptor, and summoning a formidable T-Rex as an ally by acquiring a special Relic from defeating Rift Beasts and bartering their components with Skarven Bloodhorn.
Recommended Gear | Doublet of Onos Tull (Chest) + Evolution’s End (Amulet) + Advent of the Erased (Boots) – For Late Game, pick Tyrant Skull (Relic) from Skarven Bloodhorn (Rift Beast Hunt) and Artor’s Legacy. |
Recommended Stats | Maximize Strength and Dexterity, as there’s a way to increase the Maximum companion number with a special passive that takes from Dex+Str. |
Recommended Skill Specs | Summon Wolf – Summon Raptor – Frenzy Totem. For Wolves prioritize maximum companion number and Ice Damage. For Raptor, Prioritize Damage, Bleed Damage, and Fire Damage. For Frenzy Totem, prioritize Duration, Totem Health, and Effect Maximization. |
Tips | Try to maximize Minion Damage with small Idols, Relics, and Off-hands early. Avoid dual-wielding, and instead, max passives that increase the number of summoned beasts. |
Pros | Incredible damage. Deletes bosses. Fast Farming. |
Cons | Vulnerable when not moving, less tanky than other Primalist specs. |
Here’s a detailed list of the Perks players should take for this build:
- From Primalist: 6 Points in Gift of the Wilderness, 6 Points in Primal Medicine, 8 Points in Primal Strength (20 Perk Points)
- From Beastmaster: 8 Points in Savagery, 8 Points in Ursine Strength, 8 Points in Natural Fortitude, 8 Points in The Chase, 5 Points in Axe & Claw, 1 Point in Nature’s Embrace, 8 Points in Predator, 10 Points in Viper Fangs, 5 Points in Exemplar (61 Perk Points).
Master of Death Necromancer

In simpler terms, the Acolyte, particularly its Lich and Necromancer specializations, have received a significant boost in power. However, the current meta in Last Epoch S3 Beneath Ancient Skies heavily favors Minion Damage and vast hordes of summoned creatures. As a result, the Necromancer build is currently dominating the game due to its emphasis on increasing the number of summoned skeletons, leveraging powerful off-hand Unique items for summoning, and maximizing Minion Damage through Rings, Gear, and Weapons. Essentially, players control the battlefield by moving around, casting debilitating curses, and letting their minions wreak havoc. When players upgrade their Legendary Gear to focus on Minion Skills and Damage, they’ll see a significant increase in damage output that can quickly defeat even end-game bosses.
Recommended Gear | Early Core Items: Reach of the Grave (Weapon), Phantom Grip (Ring), Evolution’s End (Amulet) – Items that prioritize Minion Damage, and Minion Health. Mid/Late Game Items: |
Recommended Stats | Prioritize Intelligence and Vitality |
Recommended Skill Specs | Summon Skeleton, Summon Bone Golem (Early) Summon Wraith, Summon Volatile Zombie (Late) – Prioritize Maximum Skeleton Number – Minion Damage |
Tips | The Necromancer is a Sub-Class that scales the more Minion Damage it has, but Vitality plays a fundamental role in Damage Mitigation, which the players will need in the late game. |
Pros | Great area control and massive creature army. |
Cons | Squishy and Item reliant. |
Here’s a detailed list of the Perks players should take for this build:
- From Acolyte: 8 Points in Blood Aura, 5 Points in Dark Rituals, 7 Points in Stolen Vitality (Total 20 Perk Points)
- From Necromancer: 8 Points in Risen Army, 10 Points in Cursed Blood, 5 Points in Grave Thorns, 5 Points in Frantic Summons, 5 Points in Reclamation of Souls, 10 Points in Moonlight Pyre, 1 Point in Aegisfall (Total 44 Perk Points)
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2025-08-27 17:07