Key Takeaways
- Gathering all 15 fairies in each temple unlocks rewards, aiding Link’s journey in Majora’s Mask.
- Obtain the Great Fairy’s Mask for an easier experience by getting it before tackling fairy quests.
- Following a specific route can help locate and collect the fairies in Woodfall temple efficiently.
As a seasoned Zelda adventurer with over two decades of gaming under my belt, I must say that this guide to finding the fairies in Majora’s Mask is as reliable as Link’s trusty Hylian Shield. The strategy it presents is not only effective but also efficient, making it a treasure trove for any player seeking to maximize their gameplay experience.
In “The Legend of Zelda: Majora’s Mask,” players are rewarded for collecting scattered fairies with various advantages for Link throughout his adventure. Once all the missing fairies from a particular temple are collected, they can be returned to that region’s major fairy to receive a prize. These prizes support Link in his quest, with some being more beneficial than others. There are fifteen fairies in every temple and players can gather them in any sequence; however, this guide outlines the most straightforward approach.
Remember that you can revisit the temple and its boss at your convenience, so there’s no rush. Also, note that the N64 version serves as the default, and we’ll highlight any differences between it and the 3DS version when necessary. This guide to the fairies in the Woodfall Temple is designed to refresh the memory of experienced players regarding their locations, while guiding newcomers in finding them for the first time.
Obtaining The Great Fairy’s Mask
Not Necessary, But Highly Recommended
It is important to note that the Great Fairy’s Mask will make this task a thousand times easier, so it’s worth getting it before tackling any stray fairy quests. The mask can be obtained by helping the great fairy in North Clock Town, and the single fairy you need to bring to her is located in the laundry pool during the day, and near the Deku flower in front of the Stock Pot Inn in East Clock Town at night.
First Fairy
Location: Entrance
Upon entering the main chamber of Woodfall Temple, you’ll notice a fairy hovering above a gaping chasm. To reach this fairy, first, utilize the Deku Flower found on the left platform. Once airborne, adjust your direction to face the temple wall. By hopping into the Deku flower again, Link can fly over and collect the fairy. If players possess the Fairy Mask, they can simply don it, and the fairy will magically appear beside Link without any need for movement.
Second Fairy
Location: Entrance
From the initial flower platform, as you stand with your back against the wall, the following platform, slightly off to your right and hidden behind a tree trunk, contains a chest. Inside this chest lies the second fairy. To reach it, use your Deku flower to glide over. Once there, open the chest to retrieve the fairy. Since the fairy is enclosed within a chest, the fairy mask won’t summon the fairy even though it will glow when you’re close by. Instead, you must access the chest directly.
Third Fairy
Location: Main Room
Step into the adjoining room, carrying the massive mechanical flower that stands in a toxic wetland. Avoid the towering Deku Baba regrowing near the entrance, and follow the wooden path on your left. You’ll encounter another Deku Baba there. Eliminate it to claim your third fairy.
Fourth Fairy
Location: Main Room
In one of the room’s corners, you’ll find a collection of five pots perched atop a raised area. The fourth fairy is hidden inside one of these pots. To reach the platform with the pots without getting contaminated by toxic water, jump like Deku Link over the flower beds. Before making your way to the pot-filled corner, Link must first get to the platform that has a door on its opposite side, as he cannot leap directly from the flower platforms to there.
Fifth Fairy
Location: Push-Block Room
Once you’ve obtained the initial key, make your way back to the central chamber housing the third and fourth fairies. Locate the door that was previously locked and enter it. Inside, push the block ahead and walk along the wooden path veering right. Your next objective is to defeat the Skulltula. For your victory over this creature, Link will be granted a fairy as a reward.
Sixth Fairy
Location: Push-Block Room
Remain in this chamber and retrace your steps onto the wooden walkway to gaze upward at the hovering platforms above you, Link. There’s a beehive on the platform right above the wooded intersection that holds a fairy. You can use Deku Link’s bubble blast or another projectile to knock it down. Other nests will also drop items, but only the one in the middle is crucial for acquiring the fairy.
Seventh Fairy
Location: Dark Boe Room
Over a chamber inhabited by five or six delicate fairies, lies a rather gloomy room filled with countless black Boes. Eliminate every last one of them to unveil a hidden treasure chest, within which resides the elusive seventh fairy.
Be sure not to overlook the Bones lurking near the torch. Leaving and re-entering might get tricky, but illuminating all three torches in this chamber will eliminate the bars on the door, giving Link a chance to depart from this desolate location.
Eighth Fairy
Location: Main Room
Make your way back up to the central area on the higher level of the main room, where the third and fourth fairies were previously spotted. The large wooden flower stands tall here. Exit via the door beneath the pillared section, and you’ll find a fairy encased in a bubble to the right of the doorway. Collect this bubble to acquire the eighth fairy.
Ninth Fairy
Location: Golden Eye Switch Room
After subduing the Dinolfos and acquiring the bow, follow a path that resembles the letter ‘L. Along this path, you’ll find a hornet’s nest nestled within a monkey mural on a wall to your left, near the eye switch. Fire an arrow at the nest to summon the ninth fairy. If you don’t have the fairy mask, shoot the eye instead to activate a moving platform adorned with a Deku flower. Link can then leap down to collect the fairy using his Deku Link ability to hop across the water. Once he has the fairy, use the moving platform again to ascend back up.
Tenth Fairy
Location: Push-Block Room
In the 3DS edition of the game, it was challenging to take off the fairy without its mask. This elusive fairy could be found on the second floor of the temple, specifically within a bubble in the dimly lit northeastern corner, nestled beneath the floating Deku flower platforms and amidst the dragonfly adversaries.
For the N64 version, return to the room containing the block and the wooden path, where you previously found the fifth fairy. Now that Link has acquired the bow, he can navigate towards the Skulltula’s end of the room, then peer beneath the wooden walkway to spot another fairy trapped in a bubble. Using the bow and an arrow, release the fairy from its enclosure by shooting it. To avoid harm from the poisonous water, Link must wear his fairy mask.
As a fan, I find myself in a peculiar situation where the absence of the fairy mask leaves me with two distinct choices. The first option involves vanquishing the boss and subsequently purifying the poisoned water, which will allow me to reacquire the elusive fairy.
Eleventh Fairy
Location: Main Room
Head back to the central room featuring the mechanical bloom, which previously housed fairies three, four, and eight. You’ll find a lever close to a lantern there, which Link needs to activate. This action will uncover a treasure chest holding one of the fairies.
Twelfth Fairy
Location: Boss Door Room
In the last chamber preceding the boss, you’ll find the last four fairies. Descend the ladder, approach the Deku blossom, turn to your right, then fly towards the platform on the right, which has another Deku flower noticeable. Upon landing, look for a fairy encased in a bubble.
For those wearing the fairy mask, here’s a simpler method: Position yourself in the center of the room and burst the fairy bubble using an arrow. Allow the mask to handle the remaining task.
Thirteenth Fairy
Location: Boss Door Room
As I’m navigating through this game world, I find myself scaling yet another set of alcoves, relying on those trusty Deku flowers to propel me upward. After what seems like an endless climb, I finally reach the top and there it is – the thirteenth fairy, nestled inside a bubble in the final alcove.
Fourteenth Fairy
Location: Boss Door Room
Head to the primary Deku Blossom tucked beneath the runged structure, then ascend using the familiar path, but switch to the left side this time. You’ll spot another fairy enclosed within a bubble at this location. This marks the fourteen fairies encountered.
Instead, if you possess the fairy mask and wish to save time, skip the task of ascending the room’s left side. Rather, remain at the spot where the twelfth fairy was previously seen. After that, glance diagonally across the room to locate another fairy ensconced in a bubble. Go ahead and burst the bubble, allowing the mask to perform its intended function.
Fifteenth Fairy
Location: Boss Door Room
1) Option A: After capturing the 14th fairy, spin around and fire an arrow at the crystal lever. Once the fire dies out, head straight towards the fairy enclosed in a bubble. This is the last fairy you need.
Great Fairy Fountain Location
Claiming The Reward
Once you have collected all 15 fairies, return the strays to the Great Fairy of the Swamp to revert her back to her original shape. Her fountain is nestled within a cave close to the Woodfall temple. It can be spotted from the altar where Link constructed Woodfall Temple and can be reached by soaring over as Deku Link. In earlier versions of Majora’s Mask on N64/Gamecube, Link acquires the (mostly redundant) Charged Spin Attack ability. However, in the 3DS version, he is bestowed with a double magic meter instead.
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2024-10-29 15:58