
A recent interview revealed that Ubisoft had started developing a new Splinter Cell game, but ultimately canceled the project. Nick Herman, who co-founded the studio behind the game ‘Dispatch’ (featuring Aaron Paul), shared this information. He explained that he left Ubisoft after the cancellation and founded his own studio, AdHoc, in 2018.
Mark Rubin, known for his work as executive producer on the game XDefiant, recently used social media to deny reports that his team had been developing a new Splinter Cell game before being redirected to focus on XDefiant instead.
Splinter Cell Did Not Become XDefiant
Mark Rubin recently addressed a rumor circulating online – originally reported by Bloomberg – and confirmed it’s false. The rumor claimed Ubisoft shifted focus from developing a new Splinter Cell game to XDefiant. Rubin clarified that wasn’t what happened, explaining the team spent a year working on a game but were having difficulty making it enjoyable.
He then pushed the point again that it ‘was NOT a Splinter Cell game.’
Here’s the full quote from Rubin:
I saw the Bloomberg report claiming we started development on a Splinter Cell game before pivoting to XDefiant. That report isn’t accurate.
When I visited Ubisoft, I learned they’d been developing a really ambitious game for about a year, but honestly, they were having trouble making it fun. And just to clear things up, it wasn’t a Splinter Cell game – that was a big relief for some of us!
After scrapping the initial concept, I encouraged the team to brainstorm new game ideas. We had a lot of interesting suggestions, but some were too ambitious or complex. Ultimately, we decided on an arena shooter because we quickly discovered a lot of potential for fun gameplay.
Just to clarify, XDefiant wasn’t created by shifting resources from the Splinter Cell project. While there may have been discussions about Splinter Cell before I joined the team, it wasn’t actively being worked on during my time there. I found Ubisoft to be very supportive of what its studios wanted to create, which was positive, but I do wish we had the option to use game engines developed outside of Ubisoft.
Nick Herman, who co-founded AdHoc Studios, recently stated that Ubisoft lost interest in the game his team was developing. Herman left the project about a year before Mark Rubin joined in 2019.
The remake of the first Splinter Cell game is still in development at Ubisoft, and is currently expected to be released around 2026.
Have you been hoping for a new Splinter Cell game in the last decade? Share your thoughts on the TopMob Discord server!
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2025-11-15 12:18