As a long-time Marvel Rivals fan with countless hours spent battling it out across various dimensions, I must say that the latest update from Netease has been nothing short of a godsend! The fixes for lag, crosshair deviation, and game crashes during highlight saves are much appreciated. Plus, seeing my heroes in their full glory again when joining quick matches is just music to my ears.
In a recent development, the team behind Marvel Rivals, Netease, has rolled out the game’s initial update following its launch – labeled as version 20241210. This new update incorporates adjustments to balance the heroes, rectifies issues with maps and game modes, and offers additional enhancements.
General Changes
- The Marvel Rivals version 20241210 update introduces a fix for lag and significant crosshair deviation while playing highlights and recordings. Saving highlights will no longer cause the game to crash.
- Players observed that heroes equipped with costumes were not visible when joining a quick match as a replacement; this issue has been fixed. Additionally, mission progress on the Season Event screen will be displayed correctly after the latest Marvel Rivals update.
- Moreover, fixes related to textual errors, relatively common crash issues, and game freezing have also been released; more will be added in a future update.
Maps and Game Mode Changes
- Clipping or becoming stuck during special collisions in specific maps, such as Hydra Charteris Base: Hell’s Heaven and Klyntar: Symbiotic Surface, have been mainly fixed. However, some areas are still affected, and the developers will continue to work on fixing these problems.
- The new Marvel Rivals update also introduces fixes for foggy areas of the Intergalactic Empire of Wakanda: Hall of Djalia and the Intergalactic Empire of Wakanda: Birnin T’Challa. These places will not have fog disappear from Hela and Storm’s perspectives after the new patch. Also, enemies and teammates will be able to see the effects of Joyful Splash when Jeff the Land Shark is revived while in the fog.
- Regarding Hydra Charteris Base: Hell’s Heaven—Frozen Airfield, players will observe that lighting no longer behaves abnormally when a player is knocked out near a target area. Also, disconnecting and reconnecting during matches will not cause the desynchronisation of some doors.
- There are several fixes for Hydra Charteris Base: Hell’s Heaven – Eldritch Monument. Adam Warlock’s ultimate will no longer lead to teammates being revived and stuck beneath the terrain when the target area ascends or descends. In the exact location, if Thor and Loki were revived through Hela’s team-up ability, they would not get stuck under the terrain.
- Moreover, the Marvel Rivals update also ships characters from getting stuck under the terrain when Jeff the Land Shark uses his Ultimate while ascending or descending. In the same situation, Winter Soldier’s Ultimate will no longer lose damage if it’s right on the target.
- Coming to Competitive mode changes, the new Marvel Rivals patch will display the vehicle range when switching between rounds. Also, when you reach the third round, Competitive Convoy or Convergence Heroes will not carry over their Ultimate Energy from the second round.
Hero Changes
- When players equipped the Deadpool & Wolverine costume for Wolverine, they observed that no ability voice lines instead of Undying Animal would play. This update fixes this issue. Also, Star Lord Guardians of the Galaxy Vol. 3’s MVP animation does not have sound effects on the result screen, but it has been fixed.
- The Marvel Rivals patch also fixes Iron Fist’s voice lines not playing when using pings. Regarding Black Widow, the description of her ADS sensitivity has been fixed. Also, she will recover energy as intended in every situation.
- Coming to the last bit of Heroes changes in the new Marvel Rivals update, Captain America’s Ultimate wouldn’t end as intended in specific extreme situations; this problem has been fixed. Now for the most significant change: Doctor Strange’s portals were causing terrain KOs, which restored the character’s ultimate energy. After the new patch, the portals’ terrain KO attribution was disabled as a temporary fix. A proper fix will be ruled out to restore this attribution in a later update.
PC and Console Changes
- Players would observe memory leaks and blurry models on PCs when using FSR 3 frame generation technology to improve the resolution. The new Marvel Rivals update will fix this issue.
- For consoles, players observed that restarting the game when wearing the PlayStation bundle’s Scarlet Spider costume would cause the outfit to not display correctly. This issue has also been fixed.
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2024-12-10 14:47