Massive Armored Core 6 Update Drops!

Summary

  • FromSoftware has released a patch for Armored Core 6: Fires of Rubicon, making balance adjustments and fixing several bugs.
  • The update brings changes to enemy AC stagger behavior, improves hit detection, and includes fixes for system and online issues.

For the action game “Armored Core 6: Fires of Rubicon”, developer FromSoftware has launched a minor update, focusing on fine-tuning the game’s balance and fixing multiple issues. The game’s first patch (version 1.08) is now active across all platforms, including PlayStation 5, PlayStation 4, Xbox One, Xbox Series X|S, and Steam, following a brief maintenance period.

FromSoftware isn’t typically associated with games other than the Souls series when people think about it. However, despite this, the mecha combat franchise of Armored Core, for which they are also known, has made its mark in the gaming industry. The game Armored Core 6: Fires of Rubicon experienced great success, and in July 2024, it was announced that the game had sold over 3 million copies, a significant milestone for the vehicular combat series. Despite its impressive sales figures, FromSoftware has continued to support the game, and recently released a new update to ensure smooth gameplay.

After a brief break in online gameplay, players on PS5, PS4, Xbox One, Xbox Series X|S, and Steam can now experience the updates introduced in patch 1.08 for Armored Core 6. Notably, hit detection has been refined for specific Frame Part configurations in Armored Core 6, making it less challenging to hit these units during combat. Additionally, the game has become more accurate at registering hits on player’s ACs. Some tweaks were also made, such as boosting the Booster Efficiency Adj. for the CORE “AC-J-120 BASHO” and increasing AP for the BIPEDAL “NACHTREIHER/42E” and BIPEDAL “VE-42A.

Moreover, enemy Armored Cores’ actions have been tweaked to enhance gameplay, particularly in situations where numerous attacks hit an opponent simultaneously. This update also rectifies a glitch that prevented the Armored Core System charge from accumulating as expected.

Additionally, improvements have been made to address system and match-related issues. For example, a glitch was found in the DECAL menu that enabled players to use more images than the layer limit allowed, another one that led to Armored Core 6 crashing under specific conditions, and an issue where opponents’ ACs wouldn’t show up correctly during online gameplay.

In offline mode players of Armored Core 6, the game remains exciting, but if you wish to participate in its multiplayer features, it’s essential to update your PS4, PS5, Xbox One, or Series X|S systems. The developer mentioned that the patch won’t apply to those playing offline, and updating is required for this purpose. Enjoy the game’s swift and frenetic gameplay as it maintains its popularity among players.

Armored Core 6: Fires of Rubicon Update 1.08 Patch Notes

Bug Fixes and Other Improvements

【Player AC related fixes】

  • Hit detection has been improved on ACs with certain Frame Part configurations that made them more difficult to hit. The following adjustments have been made after taking the effects of these improvements into account:
    • CORE “AC-J-120 BASHO”: increased Booster Efficiency Adj.
    • BIPEDAL “NACHTREIHER/42E”: increased AP
    • BIPEDAL “VE-42A”: increased AP
  • Adjusted stagger behaviour for enemy ACs when multiple hit detections are registered simultaneously
  • Fixed a bug that prevented ACS load buildup under specific circumstances

【System related fixes】

  • Fixed a bug in the DECAL menu that allowed images used to exceed the layer limit
  • Fixed a bug that caused the game to crash under specific circumstances

【Online match related fixes】

  • Fixed a bug that caused the opponent AC not to display correctly.

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2025-03-21 17:24