Maximum Football Updates Add Invite Multiplayer And Multiple New Features

Maximum Football is steadily progressing, committed to delivering regular updates and fresh features as it’s currently in the early access phase. Lately, some exciting enhancements have been introduced such as multiplayer invites, built-in 4K resolution compatibility, screen passes, among other improvements.

In November, Maximum Football was initially made available through Early Access on Steam. Later, in December, it was introduced on Xbox as part of the Xbox Game Preview program. Eventually, this game will become accessible on PlayStation 5 at a future point.

Below, you’ll find the most recent news about Maximum Football. Meanwhile, the team at Maximum Entertainment is busy enhancing the game, focusing on its Franchise Mode, cross-platform compatibility, weather feature, and other improvements, set to launch in 2025.

– Here are the latest updates for Maximum Football. Simultaneously, the developers at Maximum Entertainment are dedicated to upgrading various aspects such as Franchise Mode, cross-play, weather system, and more for a 2025 release.

Latest Maximum Football Updates

Overall Gameplay Improvements

  • Added Invite Multiplayer
  • Fixed certain achievements not tracking progress
  • Various crash fixes
  • New animations and polish: tackling, blocking, post-play movements, locomotion, and jump catches
  • Audio fixes and improvements for animations and commentary
  • Adjustments for replay mode
  • General stability improvements
  • Disabled over-the-shoulder and overhead catch animations
  • Fixed an issue where receivers did not play an animation after scoring a touchdown

Defensive Gameplay

  • Adjusted defensive plays to give defenders wider zones to cover more of the field sideline to sideline
  • Fixed an issue preventing defensive linemen from disengaging from blocks
  • Increased defenders’ odds of pushing blockers backward during engagements
  • Fixed safety pre-snap alignment in man coverage
  • Multiple fixes for defensive pre-snap alignment
  • Restructured pre-snap AI defensive alignment
  • Adjusted defenders in man coverage to play running backs out of the backfield more aggressively
  • Reduced the range and spread of the dive tackle AI
  • Made adjustments to red zone defenses
  • Fixed zone coverage defenders sometimes facing the wrong way briefly
  • Fixed a rare issue where defenders spawned inside one another pre-snap
  • Fixed an issue where field goal block defenders would stand still
  • Improved AI logic for assessing scrambling quarterback threat levels

Offensive Gameplay

  • Added new screen plays to expand play-calling options
  • Reduced drop-steps on play-action passes
  • Fixed an exploit that caused drop-back animations to cancel when attempting to pass to an unassigned receiver
  • Fixed snapping while strafing for offensive linemen
  • Fixed an issue where offensive linemen moved in the wrong direction
  • Improved logic for non-linemen blocking threats on run plays
  • Fixed a visual glitch when playing get-up and injury animations after downing a player

Special Teams Play

  • New kick meter for improved accuracy and control
  • Created a shield punt play to reduce blocked punts
  • Fixed an exploit where users could line up behind another rusher to easily block punts
  • Reduced the frequency of blocked punts
  • Fixed an issue where punting team blockers faced the wrong direction on returns
  • Fixed an issue that caused some punts to be ruled a touchback after going out of bounds
  • Made adjustments to onside kick formations
  • Added additional kick return formations to limit scum kicks online
  • Fixed an issue where kick returners would not go for the ball on the ground on onside kicks
  • Adjusted kick returners to aim for a catch at chest level rather than the landing area on kicks
  • Players can now audible on kick-off returns
  • Fixed punt return gunner coverage

Dynasty Mode Improvements

  • Spectate any game in Dynasty Mode
  • Simulate individual games in Dynasty Mode
  • Added a settings tab in the main menu to update the game clock and accelerated play clock preferences
  • Fixed overtime scores in simulated games
  • Adjusted Dynasty save deletion process
  • Adjusted stadium upgrade text
  • Fixed injury retrieval from gameplay to Dynasty
  • Match history and rating now used in team ranking calculations
  • Fixed conference name overflow issues
  • Fixed an issue where games were not showing up on match selection

MPL (Multiplayer) Fixes & Updates

  • Fixed an issue impacting users’ ability to fair catch in multiplayer matches
  • Fixed overtime scores in match history
  • Made additional adjustments to the MPL system
  • Fixed match history visualization issues

UI & Visual Fixes

  • Fixed some Season Pass items not having the correct names
  • Fixed an issue that prevented team uniform changes from reflecting until the game was restarted
  • Flip Play option added to all play selection screens
  • Added safeguards to prevent users from using the same jersey number for every player
  • Changing name and number font types now updates immediately on players
  • Added new red-dot notifications for Store/Card Packs, Challenges, and Season Pass

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2025-02-13 22:18