In the game “Metal Gear Solid Delta: Snake Eater,” the codec isn’t just for calling your allies for suggestions; it also serves as a multifunctional tool. Hidden within
In the initial version of Snake Eater, certain radio channels were featured, and these reappear in Metal Gear Solid Delta with identical frequency numbers and effects. Throughout the game, you can discover them organically by questioning guards, and MGS Delta simplifies this further by permanently recording them once you call them for the first time.
These are all the hidden radio frequencies in Metal Gear Solid Delta: Snake Eater.
Metal Gear Solid Delta: Snake Eater – Healing Radio Frequencies
As a gamer immersed in my virtual world, I tune into these frequency-laden tunes streaming from my in-game radio. Each melodious track boosts my energy levels once, with the frequencies subtly altering based on the challenge I’ve opted for.
Healing Radio | Easy | Normal | Hard | Extreme |
---|---|---|---|---|
Salty Catfish / 66 Boys | 140.01 | 145.83 | 146.07 | 141.42 |
Surfing Guitar / 66 Boys | 147.08 | 148.39 | 141.59 | 146.45 |
Rock Me Baby / 66 Boys | 140.52 | 146.65 | 143.83 | 148.66 |
Pillow Talk / Starry K. | 142.94 | 148.96 | 144.25 | 140.16 |
Don’t Be Afraid / Rika Muranaka | 149.53 | 141.85 | 144.63 | 149.39 |
Sailor / Starry K. | 147.59 | 143.32 | 143.97 | 142.42 |
Jumpin’ Johnny / Chunk Raspberry | 144.06 | 144.86 | 147.96 | 148.78 |
Sea Breeze / Sergei Mantis | 141.42 | 142.09 | 145.72 | 145.18 |
Metal Gear Solid Delta: Snake Eater – Fire Support Radio Frequencies

As a hardcore gamer, I’ve come to learn that specific audio codes can summon air strikes in designated spots, but not all gaming arenas always have those supportive frequencies at every game difficulty. Surprisingly, these frequencies tend to fluctuate depending on the challenge level you’re playing at. Plus, there’s an added bonus – a trophy – once you successfully call for fire support for the very first time in each difficulty setting.
To gather the necessary fire support frequency, you need to question a soldier in the area first. Once obtained, you can then make the call for support. However, if Snake hasn’t personally heard the frequency before, there won’t be any response when attempting to contact.
Fire Support | Easy | Normal | Hard | Extreme |
---|---|---|---|---|
Bolshaya Past South | 140.73 | 141.62 | 147.23 | 146.14 |
Bolshaya Past Base | – | – | 148.63 | 148.17 |
Ponizovje West | 145.28 | 142.12 | 140.36 | 143.20 |
Ponizovje Warehouse: Exterior | 143.89 | 147.32 | 144.19 | 148.98 |
Ponizovje Warehouse | 144.03 | 148.56 | 144.19 | 140.22 |
Graniny Gorki Lab Exterior Yard | 143.61 | 146.74 | 142.91 | 147.82 |
Svyatogornyj West | 144.93 | 141.31 | 149.84 | – |
Svyatogornyj East | 147.04 | 149.29 | 141.79 | 145.80 |
Krasnogorje Mountain Base | 143.98 | 145.68 | 149.52 | 141.03 |
Krasnogorje Mountainside | 144.93 | 147.90 | 149.12 | 146.46 |
Krasnogorje Mountaintop | 143.56 | 140.09 | 142.29 | 145.99 |
Zaozyorje East | 149.06 | 146.33 | 148.31 | 146.82 |
Metal Gear Solid Delta: Snake Eater – Cancel Alert Radio Frequencies

In the game “Metal Gear Solid Delta: Snake Eater”, you can use radio frequencies to deactivate an alert phase in specific locations. But keep in mind that some regions won’t have clear codec frequencies available on particular difficulty settings.
To effectively communicate with a soldier via radio, it’s crucial to obtain their frequencies initially. These frequencies can only be utilized during the Evasion or Caution stages. If attempted at any other time, there will be no response upon calling the frequency.
Clear Alert | Easy | Normal | Hard | Extreme |
---|---|---|---|---|
Dolinovodno | – | – | 146.20 | 142.65 |
Bolshaya Past South | 143.03 | 147.11 | 146.91 | 144.52 |
Bolshaya Past Base | – | 149.46 | – | – |
Ponizovje West | – | 140.61 | 145.42 | – |
Ponizovje Warehouse: Exterior | 149.75 | – | – | – |
Ponizovje Warehouse | 149.63 | 141.45 | 142.48 | 143.72 |
Graniny Gorki Lab 1F/2F | 149.90 | – | – | 145.07 |
Graniny Gorki Lab B1 East | – | – | 144.87 | 145.31 |
Svyatogornyj West | 148.87 | 142.79 | 145.59 | 144.28 |
Svyatogornyj East | 146.59 | 148.04 | 142.03 | 147.79 |
Krasnogorje Mountain Base | – | – | 140.58 | 148.54 |
Krasnogorje Mountainside | 145.94 | 146.67 | – | – |
Krasnogorje Mountaintop | 140.15 | 141.98 | 140.58 | 148.26 |
Groznyj Grad 1F Northeast Section | – | 141.53 | – | 141.17 |
Groznyj Grad 1F Southeast Section | – | 144.40 | 146.08 | – |
Groznyj Grad 1F Southwest Section | 143.16 | – | 147.54 | – |
Groznyj Grad 1F Northwest Section | 147.49 | – | – | 140.47 |
Groznyj Grad Weapons Lab East Wing | 143.94 | 144.61 | 147.65 | 144.14 |
Metal Gear Solid Delta: Snake Eater – Door Unlock Radio Frequencies

In the game Metal Gear Solid Delta: Snake Eater, these specific code frequencies are what grant access to particular areas within the Groznyj Grad base during its latter stages.
Unlock Door | Easy | Normal | Hard | Extreme |
---|---|---|---|---|
Groznyj Grad Weapons Lab East Wing 1F Eastern Door | 148.13 | 148.13 | 141.41 | 141.06 |
Groznyj Grad Weapons Lab East Wing 2F Northern Door | 147.86 | 147.86 | 147.86 | 149.48 |
Groznyj Grad Weapons Lab East Wing 1F Western Door | 145.86 | 145.86 | 146.95 | 142.81 |
Groznyj Grad Weapons Lab East Wing 2F Southern Door | 143.45 | 143.45 | 140.30 | 142.57 |
Groznyj Grad Prison Cell Door | 144.75 | 144.75 | 144.75 | 144.75 |
In the game “Metal Gear Solid Delta: Snake Eater”, these clandestine radio frequencies serve as a lifeline, helping you navigate tricky scenarios. They’re especially useful for neutralizing alarm states and summoning aerial support when needed.
Upon your initial call, healing frequencies will automatically be saved on the radio display for future reference, eliminating the need for note-taking or memorization. This thoughtful addition to the radio stations not only makes gameplay smoother but also underscores the remake’s commitment to staying true to the original game.
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2025-08-26 07:42