Metal Gear Solid Delta’s Fresh Coat of Paint Could Do a Lot For This Boss

Metal Gear Solid Delta's Fresh Coat of Paint Could Do a Lot For This Boss

As someone who’s been a dedicated Metal Gear Solid fan since the days of the original PlayStation, I can’t help but feel a sense of excitement and anticipation for Konami’s upcoming remake, Metal Gear Solid Delta: Snake Eater. While it’s bittersweet to see Hideo Kojima absent from the project, I’m confident that the team at Virtuous will deliver an faithful reimagining of one of the greatest games in the series – MGS3.


It appears that Konami is getting back on track with its game releases after a prolonged period, with one of the most eagerly awaited video game remakes being Metal Gear Solid Delta: Snake Eater. Although Hideo Kojima, the series creator, isn’t directly involved, this new version seems to be a highly authentic reinterpretation of the original Metal Gear Solid 3 for PS2. The game benefits from updated visuals that showcase modern technology, allowing the Virtuous team to infuse some scenes with deeper emotional resonance. Given the intensity of the boss fight with The Sorrow, it’s hard to imagine a more fitting candidate for an upgrade.

One of the more interesting and enigmatic villains in Metal Gear Solid 3‘s now-legendary rogues gallery, The Sorrow was the “Spirit Medium Soldier” of the Cobra Unit, communicating with dead soldiers to glean information on potential threats while also gaining the abilities of the fallen soldiers with whom he spoke. Naked Snake’s fight against The Sorrow is one of the more notorious and memorable moments from what’s arguably the masterpiece of the Metal Gear Solid franchise, and there’s plenty of potential for Metal Gear Solid Delta to pull out all the stops in its reimagining of the iconic encounter.

Improved Visual Fidelity Should Add a Whole New Dimension to The Sorrow’s Boss Fight

Over the past two decades since the debut of Metal Gear Solid 3, few encounters within the series have held as much emotional resonance and thematic relevance as the battle against The Sorrow. In a franchise that frequently challenges players to grapple with the senselessness of conflict, this fight stands out. Upon making a perilous jump from a waterfall, Naked Snake finds himself in an otherworldly realm, a space that bridges the spiritual and the tangible, where he encounters the spectral echoes of his past. This is a rare instance revealing the fragility behind this tough operative’s exterior. The impact of the encounter, whose resolution hinges on the player’s decisions, only serves to amplify its emotional intensity.

The fight’s variance depending on how many enemies the player has killed is one of the series’ greatest “gotcha” moments, and it has the potential to be one of the more harrowing experiences in Metal Gear Solid Delta. Fighting against The Sorrow in the original with several enemy ghosts hindering the player was more an annoyance than anything else, but in the remake, it has the potential to be truly horrific through greater visual fidelity and facial animation, with Naked Snake (and, by proxy, the player) being forced to confront the realities of killing indiscriminately as part of the mission and come face-to-face with the violence they’ve inflicted.

Metal Gear Solid Delta Could Toy With Players’ Expectations for The Sorrow Fight

A new version of Metal Gear Solid Delta can maintain its loyalty to the original, but still has room for unexpected twists that delight players. This is particularly true when it comes to enhancing an already deep gameplay experience. By utilizing a modern look and feel, this remake could tap into players’ nostalgia while subtly misleading them with a sense of familiarity. This tactic was previously employed in another recent Konami remake, such as Bloober Team’s reinterpretation of Silent Hill 2. They demonstrated that intricate facial expressions and body language can effectively convey crucial story elements without the need for explicit exposition.

Regardless of whether players in ‘Metal Gear Sold 3: Snake Eater (MGS Delta)’ choose to steer clear of combat and spend most of their time navigating the dense jungle, they can still encounter a chilling experience during The Sorrow fight. This is due to the game’s skillful use of environment and sound design. In essence, Metal Gear Solid 3 remains an unparalleled gaming masterpiece, and its continued relevance two decades after its initial release underscores its enduring quality. MGS Delta doesn’t have to create something entirely new, but reimagining the original experience can enhance an already impressive foundation.

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2024-10-28 20:34