Metaphor: ReFantazio’s Hints at a Sequel in Catherina’s Journey

Fans of Atlus have enjoyed an abundance of outstanding releases in the last year, with Metaphor: ReFantazio, a standout title among them, making waves as its debut. As a fresh concept from the developer, Metaphor: ReFantazio has shown much promise and is currently basking in critical praise following its success at The Game Awards 2024, earning accolades for Best RPG, Best Narrative, and Best Art Direction. With a sequel appearing to be on the horizon, many enthusiasts are pondering potential directions that a follow-up to this game might take.

Katsura Hashino, director of “Metaphor: ReFantazio”, has stated there are no definite plans for making it into a series, but he dreams it could become one someday. Although fans may have to wait for a while before seeing a “Metaphor: ReFantazio” sequel, the game provides an excellent basis for potential future installments to expand upon. Some predictions suggest that a sequel might be more of a spiritual continuation rather than a direct continuation, but the game’s ending leaves an unresolved plot point that makes a straight-up sequel seem likely.

The following contains MAJOR spoilers for Metaphor: ReFantazio.

Metaphor: ReFantazio’s World Seems Far Larger than Just the Kingdom of Euchronia

Metaphor: ReFantazio’s Sequel Could Explore New Continents

After Louis’ defeat and the protagonist’s crowning as Euchronia’s new king, players are rewarded with an epilogue showing characters adjusting to their new positions within the kingdom. Most of the game’s supporters find themselves in the royal court – Strohl as the commander of the Royal Army, Hulkenberg as captain of the King’s Guard. Yet, one supporter could potentially have a significant impact on a possible Metaphor sequel.

Discussing with Catherine during Metaphor: ReFantazio’s epilogue implies she now serves as an ambassador to realms beyond Euchronia. Throughout your journey through the game, you explore most of Euchronia. However, this conversation with Catherine hints at uncharted continents not visited in the game. A possible sequel to Metaphor: ReFantazio might unfold a fresh tale within the same world by setting it in a kingdom from one of the continents Catherine visits post-game events.

Catherina Could Hold the Key to Connecting Metaphor: ReFantazio and its Sequel

In a new installment, we might continue the storyline initiated by “Metaphor: ReFantazio,” without requiring all the original characters to return. Catherina could serve as the bridge between the two games, acting both as an in-game messenger between Euchronia’s kingdom and the new game’s setting, and a connection to the player, acknowledging the relationship between the two games. This approach would provide the best of both realms, allowing us to explore mysteries left unanswered at the end of “Metaphor,” such as the history and demise of the old world, while still offering a unique, fresh experience.

Structuring the next installment in this manner mirrors the pattern of both Metaphor and Persona, as each game occurs independently, while Igor and the Velvet Room serve as connective threads through occasional appearances and spin-offs.

Catherine’s unplayable status makes her an excellent character to connect the Metaphor: ReFantazio and its prospective sequel. Some fans wished she would have been a playable party member, representing Paripus on the team instead of Basilio, but this role was assigned to him. The sequel has the potential to rectify this by making Catherine a playable character, even temporarily like Grius in the original game. This could involve using her as an emissary from Euchronia, providing aid to another country that is in need.

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2025-01-19 20:33