Midnight Murder Club Review

In contrast to many games published by PlayStation, the game titled Midnight Murder Club has remained relatively unknown. First launched earlier this year in early access, Midnight Murder Club distinguishes itself for two significant factors. Firstly, it is primarily an online multiplayer game that lacks extensive live-service features, and secondly, it offers a thrilling first-person shooter experience set within a hauntingly dark mansion.

The unique feature of the Midnight Murder Club lies in its map becoming enveloped in darkness whenever players decide to turn off their torches. This situation forces players to make strategic decisions; either keeping their torches lit to navigate safely but revealing their position, or switching them off and relying on stealth in the dark. The game’s one-hit kill system amplifies the tension, making each confrontation nerve-wracking. While there are moments of amusement due to its intriguing setup, especially when playing with friends, it’s easy to team up with friends in Midnight Murder Club, even though it isn’t free.

Instead of opting for a free-to-play model, the game Midnight Murder Club is priced at $9.99. This relatively low cost might still present a challenge in convincing friends to try out a new multiplayer game. However, Midnight Murder Club‘s unique selling point lies in the fact that when you buy the game, you can invite up to five of your friends to play for free with you within the game. This feature removes the usual barrier of entry and makes it easier to gather a group online to play together. Each guest pass player will have access to all the content that the game owner does, making the gaming experience more inclusive and collaborative.

Midnight Murder Club Randoms Ruin the Experience

As a gamer, let me tell you about my disappointment with Midnight Murder Club. While the initial excitement was there, the game soon lost its charm due to a lack of engaging long-term progression, limited map options, and the struggle of playing with random players or opponents online. If you manage to gather a full lobby of friends, it’s a completely different experience, but if you rely on matchmaking to fill up your lobby, you might as well pick another game. Unfortunately, nearly every single online game I played had at least one player quitting, which messed with team sizes, made finding opponents difficult, and overall ruined the fun.

The game “Midnight Murder Club” appears to struggle more with players leaving compared to other popular online multiplayer games I’ve recently encountered. My assumption is that this happens when the lobby votes for a match type that some players aren’t interested in, which could potentially be addressed by incorporating more conventional playlists. Unlike other online games where you can directly select the mode you prefer, “Midnight Murder Club” allows players to vote on their desired match type. Unfortunately, it seems like Wildcards is usually the chosen option, leading to an overwhelming majority of matches being that particular mode.

The Wildcards mode in the Midnight Murder Club is like Deathmatch with an added element of surprise. Players pick cards they’ve earned from previous games to alter the gameplay drastically. One amusing card causes everyone to shrink to doll size, while others are useful, such as one that expands flashlight beams. The unpredictable and humorous nature of the cards makes Wildcards the most exciting and entertaining game mode in Midnight Murder Club, making it quite popular. However, those who prefer other game types may have a hard time finding matches if they don’t have enough friends to create a private lobby.

In addition to Wildcards, there are several game modes for the “Midnight Murder Club“, such as Free for All, Team Deathmatch, Thief in the Night, and Headhunters. Thief in the Night involves players gathering treasures scattered throughout the mansion and depositing them safely, while Headhunters is a mode centered around objectives where one team aims to demolish totems and the other protects them. These modes can be exciting with the right crowd, but they all share a major flaw.

The single, sprawling map in the “Midnight Murder Club” game can initially create an exciting and amusing atmosphere. However, this vastness quickly becomes tiresome as navigating the mansion in pitch darkness to find someone to attack loses its charm due to the map’s enormous size, leading to extended periods of inaction. Despite the occasional use of the proximity chat feature by some players making the large map more bearable, it was challenging for me to consistently find a full lobby where everyone was using their microphones.

Midnight Murder Club’s PvE Co-Op Mode is a Dud

The standout feature of the Midnight Murder Club is its Player versus Player (PvP) aspect, yet there’s also a cooperative 2-player PvE mode named Graveyard Shift. Regrettably, Graveyard Shift falls short as the weakest gameplay option. It reuses the same map as the PvP modes, but instead of competitive combat, players are tasked with repetitive chores while battling AI opponents. The flawed map design and narrow focus become more apparent in this mode, and the restricted player count makes it less engaging compared to the other available gameplay options.

During gameplay, you can choose between two modes – Graveyard Shift and Wildcards – to play solo effectively. Other match types do not include bot support, making them unavailable for those with fewer than six players looking to try out modes other than Wildcards in a full lobby. Interestingly, the Midnight Murder Club mode allows you to initiate these non-bot games independently if desired, and it’s even possible to earn trophies by doing nothing! I let the clock run down during a Free-for-All match on my own and received a trophy for winning one. This is fantastic news for trophy collectors seeking easy achievements, but it may not interest others much.

The “Midnight Murder Club” game seems enjoyable only if you have the right company to play with. While its central idea is engaging and can foster humor among friends, the process of finding matches is dismal, the Player-versus-Environment (PvE) mode is rather unproductive, and the restrictions on bot use are puzzling. If you manage to gather a group of five players, “Midnight Murder Club” can provide some chuckles, but otherwise, it might be wiser to opt for a different multiplayer game.

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2025-08-22 09:04