Modern Warfare 2 Weapons Receive Unexpected Buff in New MW3 Update

Modern Warfare 2 Weapons Receive Unexpected Buff in New MW3 Update

Key Takeaways

  • New Modern Warfare 3 update buffs a plethora of classic Modern Warfare 2 weapons.
  • Many shotguns, handguns, and marksman rifles have been buffed with increased damage, velocity, and more.
  • Modern Warfare 3 and Warzone’s October 1 update also nerfs the DTIR 30-06, which was the meta weapon in Season 6.

As a seasoned operative with years of combat experience under my belt, I find these recent weapon adjustments quite intriguing. The changes to the Form 7.6m are certainly noticeable, with its range significantly reduced, but the added medium damage range seems like a strategic move to balance things out.


An unanticipated modification for Call of Duty: Modern Warfare 3 has tinkered with the equilibrium of well-known weapons from last year’s Modern Warfare 2, notably shotguns, pistols, sniper rifles, and many others, receiving significant enhancements. With Black Ops 6 set to launch in just a few weeks, it seems that the developers at Sledgehammer Games are aiming to give Modern Warfare 3 a grand farewell by reintroducing some timeless weapons into gameplay.

To kick off October, Sledgehammer Games and Raven Software rolled out fresh updates for both Call of Duty: Warzone and Modern Warfare 3, addressing several bugs and tweaking game balances in these widely-played first-person shooters. The Crossbow from Modern Warfare 2 received a significant boost in the Warzone update, with an increase in bolt velocity and a reduction in gravity impact, making it more formidable. On the other hand, Modern Warfare 3 saw a notable resurgence of various weapons as viable choices within its multiplayer modes following this latest update.

According to the latest update for Modern Warfare 3, several weapons from Modern Warfare 2 (2022) have received an upgrade. For instance, the M13C assault rifle now delivers slightly more maximum damage, rising from 31 to 32. This means that with at least one bullet hitting a headshot, it can take down an opponent in just four shots, as per Sledgehammer’s announcement. A variety of shotguns have also been significantly enhanced in this update, such as the KV Broadside, Lockwood 300, Expedite 12, Bryson 800, and the Bryson 890. Each of these shotguns has seen an increase in their damage range, although the specific details like maximum and near-medium damage ranges differ between each weapon.

Modern Warfare 2 Weapons Buffed in Latest MW3 Update

In essence, this update primarily enhances certain weapons from Modern Warfare 2, but it also weakens the DTIR 30-06 battle rifle, which was introduced as part of the Season 6 Battle Pass and rapidly became a go-to weapon in both Warzone and Modern Warfare 3. Regrettably, this popular battle rifle has undergone significant nerfs in both games. In Modern Warfare 3, the torso damage multiplier for the DTIR 30-06 has been reduced from 1.3x to 1x, and in Warzone, the gun’s recoil kick has increased from 27.5deg/s to 32deg/s. Additionally, several alterations have been made to various weapon attachments for the DTIR 30-06 in its Warzone version.

In a recent update on October 1, it seems that Modern Warfare 2 weapons have undergone one of the largest adjustments in quite some time within Modern Warfare 3. Earlier this year, Warzone made changes to the visual effects of Modern Warfare 2 weapons to make them more consistent with those from Modern Warfare 3. However, due to recent buffs, a variety of shotguns, handguns, and other weapons are now viable choices in the 2023 shooter. Whether these enhanced weapons will establish themselves as the new standard for Modern Warfare 3 remains uncertain, but with Black Ops 6 on the horizon, it might already be too late.

All Modern Warfare 2 Weapon Changes in New MW3 Update

Assault Rifles

  • M13C (MWII)
    • Increased maximum damage from 31 to 32 (+3%).

Shotguns

  • KV Broadside (MWII)
    • Increased maximum damage range from 2.9m to 3.6m (+22%).
    • Increased near-medium damage range from 3.3m to 4.3m (+31%).
  • Lockwood 300 (MWII)
    • Increased maximum damage range from 1.8m to 3.3m (+86%).
  • Expedite 12 (MWII)
    • Increased maximum damage range from 2.5m to 3.6m (+40%).
    • Increased near-medium damage range from 4.1m to 5.1m (+25%).
  • Bryson 800 (MWII)
    • Increased near-medium damage from 34 to 42 (+24%).
    • Increased medium damage from 25 to 30 (+20%).
    • Increased maximum damage range from 3.3m to 4.1m (+23%).
    • Increased near-medium damage range from 5.8m to 7.1m (+22%).
  • Bryson 890 (MWII)
    • Increased near-medium damage from 34 to 42 (+24%).
    • Increased maximum damage range from 3.1m to 3.8m (+25%).

Marksman Rifles

  • Crossbow (MWII)
    • Increased bolt velocity from 110m/s to 200m/s (+81%).
    • Decreased bolt gravity influence by 70%.
    • Increased neck damage multiplier from 1.2x to 3x.
    • Brightblaze 20” Bolts
      • Removed aim down sight spread.
    • Blastcap 20” Bolts
      • Removed aim down sight spread.
    • FTAC Caustic 20” Bolts
      • Removed aim down sight spread.
  • SAB-B 50 (MWII)
    • Increased maximum damage from 120 to 130 (+8%).
    • Increased near-medium damage from 90 to 120 (+33%).
    • Decreased maximum damage range from 17.8m to 7.6m (-57%).
    • Decreased near-medium damage range from 44.2m to 17.8m (-60%).
    • Added medium damage range, 90 damage up to 44.2m.
    • Decreased lower torso and upper arm damage multipliers from 1.26x to 1.2x.

Handguns

  • P890 (MWII)
    • Increased maximum damage from 52 to 59 (+13%).
    • Increased minimum damage from 37 to 44 (+19%).
    • Decreased maximum damage range from 9.1m to 4.6m (-50%).
  • .50 GS (MWII)
    • Increased maximum damage from 96 to 116 (+22%).
    • Increased near-medium damage from 68 to 95 (+40%).
    • Decreased maximum damage range from 17.3m to 8.6m (-50%).
    • Decreased near-medium damage range from 35.1m to 17.3m (-51%).
  • X12 (MWII)
    • Increased maximum damage from 39 to 47 (+20%).
    • Increased near-medium damage from 30 to 39 (+30%).
    • Increased minimum damage from 28 to 30 (+7%).
    • Akimbo X12 Rear Grip
      • Increased damage penalty from -20% to -40%.
  • Basilisk (MWII)
    • Increased head damage multiplier from 2x to 2.5x.
    • Decreased medium damage range from 35.1m to 33m (-6%).
    • Removed far-medium damage range.
  • FTAC Siege (MWII)
    • Increased maximum damage from 24 to 26 (+8%).
    • Increased near-medium damage from 20 to 24 (+20%).
    • Increased medium damage from 18 to 20 (+11%).
    • Increased minimum damage from 15 to 18 (+20%).
  • GS Magna (MWII)
    • Increased minimum damage from 36 to 40 (+11%).
    • Increased lower torso damage multiplier from 1.05x to 1.15x.
    • Increased upper leg, lower leg, and foot damage multipliers from 0.8x to 1x.
  • X13 Auto (MWII)
    • Decreased horizontal recoil from 7.2deg/s to 6.5deg/s (-9%).
    • Decreased vertical recoil from 31.7deg/s to 28.4deg/s (-10%).
    • Increased maximum damage from 25 to 29 (+16%).
    • Increased near-medium damage from 22 to 25 (+14%).
    • Increased medium damage from 18 to 22 (+22%).
    • Increased minimum damage from 15 to 20 (+33%).

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2024-10-02 15:35