Monolith’s Wonder Woman Game Should Lean Into a Batman: Arkham Strength

Monolith's Wonder Woman Game Should Lean Into a Batman: Arkham Strength

As a seasoned gamer who’s seen more than a few superhero games come and go, I can’t help but feel a sense of anticipation for Monolith’s upcoming Wonder Woman game. However, with the industry chock-full of team-up titles like Gotham Knights, Marvel’s Avengers, and Kill the Justice League, it’s crucial that Monolith avoids the pitfalls these games have stumbled into.


Monolith has been rather secretive about their work on the progress of the upcoming “Wonder Woman” game, which has led to a lot of speculation. As we wait for more information, it’s important to note one potential issue that Monolith should aim to avoid by learning from the “Arkham” series.

The forthcoming game from Monolith, titled “Wonder Woman”, is undeniably a single-player, open-world adventure. Whispers suggest that this game could take place on Themiscyra and present Circe as the main adversary. For enthusiasts of Wonder Woman and Greek mythology, these speculations are intriguing; however, since they are only rumors, it’s essential to approach them with a dose of skepticism.

Monolith’s Wonder Woman Should Be More Like Rocksteady’s Arkham, And Less Like The DCEU

In today’s era of multi-hero team games like “Gotham Knights,” “Marvel’s Avengers,” and “Kill the Justice League,” it’s understandable that a developer like Monolith might consider using Wonder Woman as a launchpad for a complete Justice League game. After all, there’s a significant void in the gaming market for a title that genuinely portrays the team working together, and it could pave the way for future projects. However, this idea comes with its share of risks – particularly given the unstable history of team-up games. It would be prudent for Monolith to continue focusing on their namesake character, much like how Rocksteady kept the focus on Batman and Gotham in “Batman: Arkham.

Wonder Woman Deserves Her Solo Outing

Diana of Themiscyra, also known as Wonder Woman, has a long-standing reputation as a leading character in comics, television, and movies, with the first “Wonder Woman” film being a significant milestone for the DC Extended Universe (DCEU). However, she lags behind other members of DC’s Trinity in areas such as video games. For instance, Rocksteady’s Batman series in the “Arkham” franchise has been highly acclaimed, and Superman, though perhaps more infamous, has had a greater presence in this medium. Unfortunately, Wonder Woman doesn’t have much of a gaming footprint, and it would be a shame to deny her one.

In this situation, outshining Wonder Woman might result in exactly that – a challenge the DCEU faced. Although Diana eventually had her moment to shine, the eagerness for franchise growth seemed to overshadow many characters. Cyborg was significantly underused, and even the standalone _Flash_ movie ended up being more of an ensemble piece. Initially presented as a surprise character in _Batman v Superman_, Wonder Woman could potentially take on a leading role if Monolith followed a Justice League path. However, this is purely speculative and might not even be under consideration at all. Nonetheless, it’s a potential direction that should be avoided.

Marvel’s Avengers And Kill The Justice League Have Shown The Problems With Team-Up Games

To ensure that Wonder Woman remains central and the game stays true to her character’s backstory without delving too deeply into the wider DC universe, similar to how Monolith has chosen to focus on a single hero in their games, could help avoid the narrative pitfalls experienced by other team-up games. While games like Gotham Knights have found some success with multiple superheroes, titles such as Marvel’s Avengers and Suicide Squad: Kill the Justice League didn’t quite hit the mark.

Just like Marvel’s Avengers and Kill the Justice League, both opted for a live-service model, offering multiplayer experiences with microtransactions based on their team-up concepts. Unfortunately, neither managed to succeed in a competitive marketplace. It seems that Monolith’s Wonder Woman has managed to avoid these specific challenges, but it’s wise for the studio to tread carefully and focus on a single universe. As promised, an open-world, singleplayer Wonder Woman game is what we should expect from Monolith, not a wider universe.

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2024-10-26 23:07