Monster Hunter Wilds Title Update 1: The Ultimate Game Changer

Summary

  • Monster Hunter Wilds Title Update 1 arrives April 4, with new monsters, weapons, armor, Grand Hub, and more.
  • The patch notes detail bug fixes, balance adjustments, and new content like Mizutsune and Zoh Shia.
  • Additional updates are planned for April and May, including a seasonal event and Title Update 2 in the summer.

Capcom has revealed the complete details of the patch notes for the initial update of “Monster Hunter Wilds” before its release on April 4th. This week promises an exhilarating experience for fans of “Monster Hunter Wilds”, as they eagerly anticipate the addition of new content in the game, providing ample activities and features to explore over the coming month.

Capcom intends to keep the success going that Monster Hunter Rise has enjoyed since its release in late February. So far, this game has surpassed significant sales targets, and like previous versions, Capcom plans to expand and refine the core gameplay with substantial updates. The initial update is scheduled for April 4, offering an abundance of new content along with solutions for some ongoing problems that have been affecting the players’ experience.

Previously announced by Capcom during their Monster Hunter Wilds presentation, Title Update 1 aims to invigorate the game with fresh content. A key feature is the Grand Hub, a communal space where players can socialize, dine together, engage in mini-games, and more. Notably, this update also introduces new monsters for players to hunt, such as Mizutsune making its comeback and a high-rank form of Zoh Shia.

As a seasoned Monster Hunter Wilds player, I’m super excited about Title Update 1! Not only does it bring fresh weapons, armor, skills, and side missions into the fray, but it also tackles some pesky bugs and enhances the performance of beloved weapons like the Light Bowgun and Lance. The update doesn’t stop there; it introduces new Arena and Challenge Quests that are just waiting for us hunters to conquer! Many of these quests are time-limited, offering unique prizes for those who can complete them before they vanish.

Starting from April 4, the adventure in Monster Hunter Wilds continues as Capcom has more updates lined up through April and into May. In late April, players can join the seasonal event called Festival of Accord: Blossomdance on the 22nd, followed by the addition of Arch-Tempered Rey Dau a week later on April 29th. Additionally, a Capcom Collaboration is scheduled for May, and Title Update 2 for Monster Hunter Wilds has been confirmed to arrive this summer.

Monster Hunter Wilds Title Update 1 Patch Notes

Major Additions and Changes

  • – New monsters can now be hunted after meeting certain in-game conditions.
  • – Mizutsune has been added. Reach HR 21 to unlock an extra mission that can be started by speaking to Kanya in the Scarlet Forest Base Camp. Complete the mission to unlock Mizutsune.
  • – Tempered Mizutsune has been added and will appear when you are HR 41+ after completing the Mizutsune extra mission.
  • – Zoh Shia has been added as a high-rank monster. Reach HR 50 to unlock a story mission that unlocks Zoh Shia.
  • – New story, extra, and side missions have been added.
  • – New weapons, armor, and skills have been added.
  • – The upgrade limit has been increased for armor of rarity 5 and above.
  • – The Grand Hub has been added. It can be unlocked by completing a tutorial mission that appears from HR 16.
  • – The following features have been added to the Grand Hub: Barrel Bowling; the Diva; Arena Quest Counter; the Canteen; the Arm Wrestling Barrel.
  • – The Expedition Record Board has been added to the Grand Hub, along with rankings for time attack quests.
  • – Arena Quests have been added.
  • – Challenge Quests and Free Challenge Quests (Challenge Quests with no equipment restrictions) have been added and will be made available at a later date.
  • – New status ailments have been added.
  • – New voice lines for Alma (the Handler) have been added.
  • – An arena log page has been added to hunter profiles.
  • – The Change Appearance menu in the camp now has an option to change Alma’s outfit.
  • – New pop-up camp gear options have been added.
  • – New limited bounty categories have been added.
  • – New voice lines, pose sets, and gestures have been added.
  • – Preparations have been made for the Festival of Accord, planned to run from April 23 to May 6.
  • – The following features will be temporarily modified during the Festival of Accord: the Handler’s Outfit; Seikret decoration; the Diva’s song list; the Grand Hub decorations; the Canteen’s menu.

Bug Fixes and Balance Adjustments

Bases and Facilities

  • – After unlocking the Grand Hub, the Squad Information Counter will move from the Windward Plains Base Camp to the Grand Hub.
  • – Fixed an issue where consecutive uses of the BBQ Grill inside a tent could cause game controls to stop functioning.
  • – Fixed an issue with the BBQ Grill where ingredients would be used but meal effects wouldn’t trigger when a meal is canceled, such as when an Environment Link is disbanded.
  • – Improved the response time for controls in all dialogue scenes, such as facility conversations.
  • – The “Rest” command now requires 500 guild points, and investigations reward 10% more guild points than before.
  • – Increased the amount of points required for “Wyverian Melding” and “Meld Decorations” at the Melding Pot.
  • – Increased the amount of melding points obtained from some items and rare decorations when using them as melding materials.
  • – Fixed an issue where meal invitations would sometimes be announced or show up in the Environment Overview at times when the invitation could not actually be accepted.
  • – The “Transfer Items” option has been added to the Provisions Stockpile menu, allowing you to restock items outside of the tent.

Missions

  • – Fixed an issue where some side missions which required specific item turn-ins could not be completed correctly.
  • – Fixed an issue that prevented the completion of side mission conditions during event quests.

Monsters and Endemic Life

  • – Fixed an issue where some monsters would stop moving in certain situations.
  • – Fixed an issue where some monster wounds would disappear unintentionally after performing certain actions.
  • – Fixed an issue where the game might crash after blocking a Gravios’s attack.
  • – Fixed an issue where the introductory cinematic camera (used for newly discovered monsters) would trigger on monsters you’ve already discovered.
  • – Fixed an issue where the Smokeshroud Gekko endemic life would not appear in the Windward Plains.
  • – Adjusted the behavior of some monster actions.
  • – The distance between the monster and camera has been increased for certain monsters, such as Gore Magala.
  • – Fixed an issue where Jin Dahaad would unintentionally disappear from the locale.

Player – General

  • – Fixed an issue where the hunter profile could not be edited properly.
  • – Added a feature that lets you reset hunter profile edits.
  • – Fixed an issue where sneak attacks could not be canceled when using light bowgun, heavy bowgun, or bow.
  • – Fixed an issue where weapon pendants could appear in scenes where weapons are not displayed.
  • – Fixed an unintended issue where large falling boulders could be blocked.
  • – Lance: Made it easier to land thrust attack finishers after a focus strike in which the first hit causes large knockback.
  • – Hammer: Fixed an issue where Focus Strikes could not be used quickly after coming to a stop after moving during a charge.
  • – Light Bowgun: Fixed an issue that caused Wyvernblast to react to Palico attacks.
  • – Palico: Fixed an issue that prevented stun and exhaust values from increasing when a Palico attacks a monster with a blunt weapon.
  • – Hunting Horn: Fixed an issue where certain actions that required simultaneous inputs were not behaving correctly.
  • – Heavy bowgun and light bowgun ranged attack capabilities have been adjusted when riding a Seikret.
  • – The effects of the Corrupted Mantle have been adjusted.
  • – The Rocksteady Mantle’s damage mitigation has been increased.
  • – Mending Mantle and Evasion Mantle durations have been increased.
  • – Bow: Dragon Piercer damage has been decreased.
  • – Bow: Power Volley elemental values have been increased.
  • – Bow: Thousand Dragons damage has been increased. This includes when using Close-range Coating and Power Coating.
  • – Bow: Power Shot and Power Volley are now affected by the skill Charge Master.

Player – Skills

  • – Fixed an issue where Opening Shot did not work with special ammo.

Support Hunters

  • – Fixed an issue that caused Support Hunters to be unable to reach certain areas.
  • – Fixed an issue that prevented guest players from receiving the effects of Rosso’s Demon Ammo, Armor Ammo, and Recover Ammo.
  • – Fixed an issue that resulted in guest players not seeing any visual change when a Support Hunter would equip a mantle.
  • – Adjusted the rate at which Support Hunters use certain items.

The Handler

  • – Adjusted the distance that the Handler keeps from the monster during hunts.

Miscellaneous

Login Bonuses

  • – There will now be login bonus days that include a free meal voucher (one out of the different types).
  • – Login bonuses now include at least one Barrel Bowling Voucher every day.

System

  • – Fixed an issue that prevented pigment information from being included in shared loadouts.
  • – Fixed an issue with some display settings on the character models on the title screen and save data selection screen.
  • – Fixed an issue where the model display toggle for pendants would not function properly when previewing armor.
  • – Fixed an issue with the visual effects of the Hope Charm.
  • – Fixed an issue so that other Link Members are now properly prioritized to be displayed in Base Camps and other shared locations.
  • – Fixed an issue that made communication errors more likely to occur when firing an SOS Flare right after the start of a quest.
  • – Background color has been changed to black for areas outside of the game’s rendering range.
  • – Fixed an issue where a squad leader leaving a squad would not correctly transfer leader rights to the sub-leader.
  • – Fixed an issue that made it impossible in some instances to obtain the Powercharm or Armorcharm even after fulfilling the requirements to do so. If you have fulfilled the requirements and have not obtained the items, they can be re-obtained after proceeding through another Quest Results screen.
  • (Steam) – Improvements were made to VRAM usage, and the DirectStorage version has been upgraded.

Quests

  • – Fixed an issue where some NPC dialogue would be cut off when completing certain story assignments by capturing the target.
  • – Fixed an issue where accepting an Investigation but failing to depart (due to a communication error or similar) would still reduce the number of times you can accept that Investigation.
  • – Failing to join another quest while already in the middle of a quest will now forcibly end the current quest and take you back to base.
  • – Fixed an issue that would prevent game progress after departing on a quest while performing platform-related invitations.
  • – Fixed an issue where quest party size limits would not work as intended when performing certain actions.
  • – Fixed an issue where a quest would not appear in an SOS Flare Quests search if the quest host fires the SOS Flare but then leaves the quest.

Other

  • – Fixed an issue where the stated number of Pop-up Camps and their locations would not match up with their actual data in some situations.
  • – Adjusted the placement of some ore deposits to make them easier to gather while riding the Seikret.
  • – Fixed an issue where some voice lines would not trigger properly.
  • – Fixed various text issues.
  • – Fixed other miscellaneous issues.

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2025-04-03 17:44