Mordred Builds For Smite 2

Mordred Builds For Smite 2

As a seasoned Smite player with countless hours under my belt, I can confidently say that Mordred is a god among gods in the upcoming Smite 2. Having played through the Closed Alpha, I’ve had the pleasure of wielding Mordred’s mighty sword and tasting the sweet victory his powerful abilities bring.


In Smite 2, many familiar deities from the initial game will return, joined by some fresh characters. Each of these gods originates from a distinct pantheon, with Mordred being linked to Arthurian folklore. Compared to the fixed roles in the first game, the gods in Smite 2 have more versatile natures, enabling players to utilize the same character across various roles.

A key gameplay feature is the mode called Conquest, which necessitates players to decide on their specific roles within the team for collaborative strategy. Mordred excels particularly in both the Lone Player role and the Jungle position.

How To Play Mordred In Smite 2

In the potential lineup for deities appearing in Smite 2, Mordred has been chosen as one of them. Mordred demonstrates a blend of both raw Power and Intellect, leaning slightly towards Power. This character will engage enemies head-on, adopting a melee-centric gameplay style that requires players to stay vigilant against gods who excel in ranged combat. Players can expect damage abilities that span cones, an area around Mordred, and straight lines. As the players inflict damage, they will accumulate wrath, leading up to their ultimate ability.

When Mordred’s ultimate, “Pursue the Weak,” is triggered, he gains the ability to see through obstacles and pass through walls. This allows him to catch enemies off guard, either for a surprise attack to bolster an offensive or to counter an enemy’s aggressive move. Essentially, this skill provides Mordred with enhanced mobility and high-impact damage potential. Mordred is a fresh deity that players can now experience after they’ve collected all their Legacy Gems following the original Smite gameplay.

Mordred Auto Builds In Smite 2

When it’s time for the game to start, players can decide whether they prefer to build manually or use one of the provided Auto Build settings. Auto Builds offer an efficient method for a character to grow specifically tailored to a player’s requirements, helping them achieve their desired objectives.

Bruiser

When a player desires to assume the Solo position on their team, it’s essential they steer clear of being overly fragile when facing off against adversaries. Yet, they mustn’t linger too long in delivering sufficient damage either. The Bruiser role presents a harmonious blend of defense and offense, making it a versatile choice capable of adapting to the tactics employed by opponents during gameplay.

Basic Attack Warrior

This is a great option for the Jungle role, and if the player manages to secure said role before selecting this Auto Build, they can then take Sundering Arc as their Relic. Players will not only be hacking down monsters but will also have all the tools they need to pull off gank after gank.

Hybrid Bruiser

This choice will make players fight much like the Bruiser style, but it leans heavily towards a more aggressive approach. It’s a more intricate option than Bruiser, so players should try it after they have grasped the fundamentals of Bruiser and Basic Attack Warrior. This Auto Build is particularly suitable for Mordred in the Arena game mode, especially for newcomers.

Full Tank

If you’re a player who enjoys continuing with Mordred but your teammates have already taken the Jungle and Solo Lane roles, consider taking on the Carry role instead. At the start of the game, opt for the Auto Build option which provides more healing items to help Mordred endure his opponents’ attacks effectively, thanks to support from your team.

Mordred Manual Build In Smite 2

Building Mordred effectively can be tricky because he’s versatile enough to excel in both Jungle and lane play. It’s recommended that novice players focus on mastering each of his Auto Build options initially. After gaining proficiency with these, they should experiment with Manual Build in the Practice Mode. This will help them get accustomed to navigating the store efficiently and purchasing the necessary items. The store offers numerous choices, and excessive time spent manually building can give your opponents an advantage by allowing them to advance more quickly.

Mordred should always take out some monsters in the Jungle, even when they are playing a lane, and this means giving them the Sundering Arc Relic to quickly dispatch these targets — just be mindful of what your teammate with the Jungle role is up to. Players will also want to pick up Assassin’s Blessing at the start of a match, as well as ramp up damage output early. Mordred’s Bloodrage will increase his Attack Speed and his Movement Speed. This can be used both offensively and as a means to escape a potentially deadly situation.

Mordred’s aggressive playstyle is a key asset for any team, as it enhances the offense significantly over defense. No matter what position he plays, Mordred’s “Pursue the Weak” skill is an indispensable tool. In numerous situations, it can shift the momentum of the game and even save him from a potentially losing situation by passing through a barrier where his opponent cannot follow, then returning to eliminate the attacker. This factor should be taken into account right from the start.

Besides crucial aspects, players will buy items from the store based on the specific circumstances. Players using Manual Build have an edge as they can modify and adjust their strategy according to requirements, and fortunately, all Auto Build options can switch to Manual Build during the match just by opening the store and interrupting the automated sequence. Towards the end of the game, when a player’s team is about to win, they can sell unnecessary items and focus on amassing power for the endgame, transforming Mordred into a dive-bombing damage force to hasten the game’s conclusion.

This manual outlines the building process based on the Closed Alpha phase of the upcoming game, Smite 2. If any changes are made to the character Mordred or other elements that no longer align with the current version of the game, this section could be revised to ensure its facts remain accurate and beneficial for readers.

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2024-08-30 01:05