MW3 CoD Warrior mini-games explained

MW3 CoD Warrior mini-games explained

As a seasoned gamer with countless hours spent on Call of Duty titles, I can confidently say that Modern Warfare 3 Season 5’s introduction of CoD Warrior mode has been an exhilarating addition to my gaming life! The randomized quickfire mini-games in this mode offer a refreshing change from the typical game modes we’ve all grown accustomed to.


In Season 5 of Modern Warfare 3, a new game mode called “CoD Warrior” is added, which combines multiple mini-games into a single playlist for an enjoyable and diverse gaming experience.

In every new season, the developers introduce fresh modes that offer exhilarating experiences with different rules, weapons, and content adjustments. Examples include the agility-focused Get Higher mode and team-oriented challenges like Mutation. Notably, Call of Duty: Warzone distinguishes itself through an array of mini-games in compact packages.

So, here’s everything you need to know about this MW3 mode including all the mini-games available.

What is CoD Warrior mode in MW3?

In the freshly introduced CoD Warrior mode of Modern Warfare 3, teams comprised of two players face off against each other in a set of fifteen diverse and rapidly changing mini-games. A point is awarded for every round victory, and the team that accumulates a total of five points first emerges victorious.

In mini-games, each round lasts between 30 and 90 seconds, and players get just a single chance to succeed before the game ends without any opportunity for revival.

MW3 CoD Warrior mini-games explainedActivisionCoD Warrior offers players new party games to enjoy.

All CoD Warrior mini-games explained

Beat Up the Car

  • Two teams spawn with Sledgehammers and a vehicle; the first team to destroy the opposing car wins.
  • Round time: 60 Seconds

Breacher Ball

  • All players are given unlimited Breacher Drones to use as their weaponry.
  • Round time: 60 seconds

Bullet Time

  • All players are handed “extremely low-velocity weapons,” allowing them to avoid enemy fire.
  • Round time: 60 seconds

Shoot

  • Players spawn in a circle with TYR Handguns.
  • Round time: 30 seconds

Don’t Shoot

  • Opposed to the ‘Shoot’ mini-game, players spawn in a circle and are also given TYR Handguns. However, shooting them will kill you on the spot.
  • Round time: 60 seconds

Drone Wars

  • All players have Stormenders and Bomb Drones.
  • Round time: 60 seconds

Fragged

  • Players are provided with unlimited Frag Grenades and a Riot Shield to protect themselves from explosions.
  • Round time: 60 seconds

The Hunt

  • Players are divided into hunters with weapons tasked to kill runners without any equipment.
  • Round time: 60 seconds

Knives

  • Players will only have knives to fight with.
  • Round time: 60 seconds

“Meta” Loadout

  • Players are handed “poorly optimized Loadouts” to survive against each other.
  • Round time: 60 seconds

Miniguns for Everyone

  • Everyone is provided a Juggernaut suit and a minigun to fight with.
  • Round time: 60 seconds

Last Ninja Standing

  • Taking advantage of increased movement speed and jump height, players will only have the characteristic Ninja’s Throwing Stars to kill their opponents.
  • Round time: 60 seconds

Revive

  • To win, teams must locate and revive a downed teammate.
  • Round time: 60 seconds

Shocking

  • Players must survive while being affected by the Shock Stick’s electrocution.
  • Round time: 90 seconds

Turret Time

  • Players are handed Stormender Launchers and a Remote Turret to survive. Turrets can kill enemies, while the Stormender can be used to destroy them easily.
  • Round time: 90 seconds

Make sure you set up your controller and audio optimally for an edge in every mini-game, giving you the upper hand against the competition.

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2024-07-18 20:07