As a seasoned gamer with decades of experience under my belt, I can’t help but feel a mix of relief and anticipation upon reading these patch notes for Modern Warfare 3 and Warzone. Relief because it seems they’ve addressed some long-standing issues that have been nagging at me (and likely countless others) for quite some time. And anticipation, well, that’s because I just can’t wait to get my hands on the tweaked Lachmann-762 and TAQ-V Battle Rifles sporting their new Bioluminescent Camo!
Check out the patch notes for the Modern Warfare 3 and Warzone August 6 update.
MW3 & Warzone August 6 patch notes
Global
Customization
- Fixed an issue preventing the Lachmann-762 and TAQ-V Battle Rifles from equipping the Bioluminescent Camo.
- Changed the default Finishing Move for the Rhea Ripley Operator to Riptide.
Multiplayer
UIX
- Bug Fixes
- Fixed an issue preventing the JAK Burnout Kit from being equipped to the Holger 26 Light Machine Gun.
Maps
- G3T_H1GH
- Fixed an issue preventing the Mosquito Drone from targetting enemy players.
Modes
- COD Warrior
- Fixed an issue causing players to die immediately in the Revive! Minigame.
Revive! will no longer occur if a team of less than 2 players exists.
- Players downed during the Revive! Minigame will no longer be warned for inactivity.
Weapons & Attachments
Assault Rifles
- STG44
- Increased lower left arm damage multiplier from 1.2x to 1.3x.
Damage dealt to lower arms is now consistent regardless of which arm is hit.
Light Machine Guns
- RPK
- JAK Cataclysm Conversion Kit
- Decreased ammunition gained using a Munitions Box from 60 to 15 (-75%).
- JAK Cataclysm Conversion Kit
Handguns
- COR-45
- XRK IP-V2 Conversion Kit
- Fixed an issue allowing a faster fire rate than intended.
- XRK IP-V2 Conversion Kit
Equipment
- EMP Grenade (Tactical)
- Modular Assault Rig Vest can now resupply EMP Grenades from dead players.
Zombies
Gameplay
- Fixed an issue causing the last player to Exfil from a match to be queued into another match before viewing the After Action Report.
- Fixed an exploit involving Safes that allowed players to carry more Weapons than intended.
Warzone
Weapons
Submachine Guns
- Superi 46
- Near-Mid Damage decreased to 26, down from 29.
- Min Damage decreased to 20, down from 25.
- WSP Stinger
- Akimbo
- Max Damage decreased to 20, down from 24.
- Near-Mid damage decreased to 18, down from 22.
- Min Damage decreased to 17, down from 20.
- Akimbo
Light Machine Guns
- RPK
- JAK Cataclysm Conversion Kit
- Max Damage decreased to 75, down from 140.
- Near-Mid Damage decreased to 67, down from 130.
- Min Damage decreased to 57, down from 120.
- Max Damage Range decreased to 33.02 meters, down from 38.1.
- Head Modifier decreased to 1.5x, down from 2.1x.
- Upper Torso Modifier increased to 1.3x, up from 1.2x.
- Lower Torso Modifier increased to 1.2x, up from 1.1x.
- We have adjusted the RPK JAK Cataclysm conversion kit to make it a 3 bullet elimination at the max range, as long as that includes at least 1 headshot.
- JAK Cataclysm Conversion Kit
Handguns
- COR-45
- XRK IP-V2 Conversion Kit
- Fixed an issue allowing a faster fire rate than intended.
- XRK IP-V2 Conversion Kit
Bug Fixes
- Fixed an issue preventing the death marker from appearing after a player is eliminated.
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2024-08-06 19:06