Summary
- Intergalactic: The Heretic Prophet is a departure from Naughty Dog’s past work, taking players to space for a retro sci-fi experience.
- The Last of Us Part 2’s Seattle level offers a blueprint for Intergalactic’s world design with semi-open exploration and side quests.
- Intergalactic may expand on open-world concepts from The Last of Us Part 2, providing players with more freedom and exploration opportunities.
The game titled “Intergalactic: The Heretic Prophet” is noticeably different from Naughty Dog, best known for their Uncharted and The Last of Us series. In contrast to these popular series, Naughty Dog’s new game, “Intergalactic: The Heretic Prophet“, promises to transport players into space, offering a potentially unmatched retro sci-fi adventure. Given the significant departure that Intergalactic represents for the developer, it leaves many wondering about what the game might be like, as there appears to be no precedent for its concept in Naughty Dog’s previous work.
In essence, when contemplating the style and structure of the upcoming sci-fi game “Intergalactic,” fans of Naughty Dog’s work might initially compare it to one of their games due to the open-ended exploration possibilities. Among these, “Jak 2” could serve as a model for “Intergalactic’s” world design, given that it represented a pivotal moment in Naughty Dog’s evolution, moving away from the linear platforming of “Jak and Daxter: The Precursor Legacy” towards a more expansive open-world format. However, it’s important to note that “Jak 2,” being over two decades old, might not fully demonstrate Naughty Dog’s current capabilities with modern technology. Yet, there remains another more contemporary game from Naughty Dog that could provide an even clearer glimpse into the potential of “Intergalactic.
The Last of Us 2 Might Hold the Blueprint to Intergalactic’s World Design
The Last of Us Part 2’s Seattle Space Is the Clearest Picture of What Intergalactic Could Look Like
In “The Last of Us Part 2,” though it doesn’t take place in outer space, its Seattle setting could hint at the intricate world design that Intergalactic might achieve. Naughty Dog began exploring semi-open-world design in “Uncharted 4,” but “The Last of Us Part 2” further developed these ideas, particularly with its early chapter set in Seattle. At first, “The Last of Us Part 2” was intended to be an open-world game reminiscent of Bloodborne, but the developers opted for a more linear structure to enhance the game’s storytelling.
In the Seattle level of “The Last of Us Part 2,” players had a semi-open environment to explore, which gave them control over their own pace and enhanced their role in an otherwise linear narrative. Similarly, the game “Intergalactic” might consider adopting a similar design, offering players freedom to roam around a central hub or interconnected areas. Seattle also offered numerous side quests and optional locations such as the music shop and bank. Likewise, “Intergalactic” could incorporate engaging side missions, hidden secrets, or lore within its game world to keep players immersed and reward exploration.
Intergalactic Might Be the Open-World Game The Last of Us Part 2 Almost Was
Since “Intergalactic: The Heretic Prophet” is a fresh IP in a science fiction world, it might be logical for Naughty Dog to revisit and perhaps extend the open-world ideas initially conceived during the early stages of “The Last of Us Part 2,” thereby providing players with increased freedom and opportunities for exploration. As of now, specific gameplay details about “Intergalactic” are not available, but its setting and plot hint at a design that could greatly benefit from contemporary open-world game design principles.
At minimum, the game Intergalactic is expected to incorporate a semi-open world design similar to that found in games like The Last of Us Part 2 and Uncharted 4. This design would allow for a balance between maintaining a strong narrative focus while also offering some freedom for exploration.
Initially, open-world games were often met with criticism, but titles such as Elden Ring and The Legend of Zelda: Breath of the Wild have demonstrated that these games can be intriguing rather than just filled with redundant content. If Intergalactic: The Heretic Prophet turns out to be an open-world game, it has great potential for success. For now, fans may find a good indication of what Intergalactic might resemble by studying the Seattle level in The Last of Us Part 2 and considering all its features. However, we’ll have to wait for more information about the game to see exactly how it will turn out.
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2025-01-23 01:40