New Nations Revealed For Europa Universalis 5/Project Caesar

New Nations Revealed For Europa Universalis 5/Project Caesar

As a long-time fan of the Europa Universalis series, I can’t help but be excited about the new additions and improvements in Europa Universalis 5 (EU5). Having spent countless hours playing EU4, I’ve grown fond of the intricate diplomacy, trade networks, and strategic conquest that the game offers.


I absolutely love playing Europa Universalis 4 due to its vast selection of countries, a result of numerous years of development and expansions. However, some intriguing nations remain hidden behind the vassal release mechanism, while others are entirely absent from the game. With Project Caesar’s fresh start date, which is approximately one century earlier than EU4’s, the map undergoes a significant transformation.

With the fresh beginning, some countries that previously only appeared as core territories, along with those yet to join the fray, can now be explored and controlled from the outset of the game by players. The following are ten newly accessible or more easily playable nations announced in the recent Europa Universalis 5/Project Caesar developer diaries.

10 Vyatka

New Options In Russia

New Nations Revealed For Europa Universalis 5/Project Caesar

Vyatka, a historical polity located on the eastern border of what would later become Russia, remained independent from Muscovy, or Russia as we know it today, until the late 15th century – beyond the start date in Europa Universalis 4. Although documented in history, Vyatka is not present in this game. Players seeking to explore the Russian region with a unique twist might find intrigue in this small, fictional nation.

So far, the benefits of Vyatka are undetermined, but this area of the world is rich with opportunities for expansion, negotiation, and settlement in Europa Universalis 4. Therefore, it promises an engaging experience.

9 Sutayids

Great Potential For Brand-New Stories

New Nations Revealed For Europa Universalis 5/Project Caesar

In EU5, players have the opportunity to address the historical challenges that kept the Sutayids, a short-lived Anatolian nation during the early period, from expanding their influence in the region, which was not possible in EU4 due to their extinction by the 1350s.

The Sutayids are one of the numerous splinter groups that emerged from the Ilkhanate empire, tracing their origins back to the Mongol lineage. In this game, you have the freedom to decide whether your faction will adopt Anatolian customs or forge a distinct path. The appeal lies in creating an entirely novel history within the context of Europa Universalis’ acclaimed franchise.

8 Chobanids

Short-Lived But Has Plenty Of Potential

New Nations Revealed For Europa Universalis 5/Project Caesar

In Azerbaijan, the Chobanids originated from a Mongol dynasty that gained influence in the area during the Ilkhanate period. Initially under the Ilkhanate’s rule, the Chobanids seized control of their territory as the Ilkhanate weakened. This nation did not exist in EU4, allowing players to experience leading a unique country within the region.

In the past, the Chobanid dynasty had a short reign, lasting approximately twenty years when EU5 began. Yet, this brief history offers players an exciting chance to write a fresh narrative for the area by leading a nearly insignificant country on the historical map.

7 Balliol

Scotland But Spicier

New Nations Revealed For Europa Universalis 5/Project Caesar

During the year 1337, Scotland found itself in a complex predicament with its monarchs lacking full authority over the entire region. In the western part, there existed the semi-autonomous nation of The Isles. To the south, Balliol held sway. Balliol’s emergence was marked by turmoil and civil unrest as Edward Balliol harbored ambitious dreams of claiming the Scottish throne for himself.

In the game “Europa Universalis 5,” you can assume the role of a rebellious section of Scotland and craft your unique narrative. Regardless of the path you choose, interacting with Balliol is guaranteed to deliver an enjoyable experience.

6 Wales

A Chance To Avert Disaster

New Nations Revealed For Europa Universalis 5/Project Caesar

During this historical epoch, Wales hadn’t officially joined the Kingdom of England through legal means. Consequently, in “Europa Universalis 5,” Wales functions as a semi-autonomous vassal under English rule. This era was a tumultuous time for the late medieval Welsh populace, marked by numerous uprisings both internally and externally.

In EU4, Wales can now begin its journey toward prosperity right from the start of the game due to the updated release date. Previously a vassal of England, this new beginning offers unique chances for expansion and development. Furthermore, historical conflicts loom on the horizon, presenting players with intriguing choices as they guide Wales through its destiny.

5 Bulgaria

Bulgarian Dominance Is Possible

New Nations Revealed For Europa Universalis 5/Project Caesar

In EU4, Bulgaria can be played as a nation, but it begins as a vassal with limited capabilities, thereby missing out on several enjoyable achievements. Conversely, Bulgaria is present right from the start of EU5, and it holds a robust position within the game.

In terms of size, this Balkan nation stands out among its regional counterparts. Consequently, it presents an excellent starting point for any ambitious player aiming to expand their influence across Europe and Western Asia.

4 Kyiv

Write A Brand-New History

New Nations Revealed For Europa Universalis 5/Project Caesar

In EU5’s 1337 starting point, Kyiv can be considered a vassal with potential for release in EU4. This situation offers various engaging possibilities for players. Should Kyiv direct its focus towards the east, aiming to conquer the steppe lands? Or perhaps it would be more advantageous for Kyiv to expand westwards into Europe?

In EU4 (European Universe IV), Kyiv possibly allows players to establish Ruthenia as a notable nation. This provides gamers with a clear objective. Despite Kyiv being situated at Europe’s intersection, its availability from the game’s outset offers numerous choices, making it an exciting starting point.

3 Scania

Neither Swedish Nor Danish

New Nations Revealed For Europa Universalis 5/Project Caesar

In EU5’s 1337 starting point, Scania – a tiny nation located between Sweden and Denmark, with a historically disputed borderland, is present. This setup offers engaging diplomatic opportunities for both Denmark and Sweden in the game. Moreover, it presents players with an exciting prospect to rewrite the history of the Scandinavian region.

As a dedicated gamer, I’ve discovered that starting with Scania in Hearts of Iron IV might seem daunting at first, but let me tell you, the opportunities are limitless! Instead of being restricted to the usual choices in Europa Universalis IV, Scania offers unique possibilities. You can delve into colonization, expand your territory through conquest, engage in diplomacy, or focus on trade – all with this intriguing nation that’s not an option elsewhere.

2 New Irish Minors

Ireland’s Got A Brand-New Look

New Nations Revealed For Europa Universalis 5/Project Caesar

A more detailed new map offers numerous possibilities for the creation of new nations. For instance, Ireland now provides additional options for players, expanding beyond the well-known countries in EU4.

In Ireland, the process of taking control and bringing all its provinces together has never felt more rewarding due to the fact that several of these regions were independent nations at the outset in Europa Universalis 4. This opens up a wealth of opportunities for players to discover innovative strategies or establish fresh empires that hadn’t existed before. Additionally, it offers significantly more chances for external powers to expand their territories in Ireland.

1 New Holy Roman Empire Micronations

Ulm But Infinitely More Memeable

New Nations Revealed For Europa Universalis 5/Project Caesar

During the late medieval and early-Renaissance eras, the Holy Roman Empire was conspicuously missing from the developer diaries, despite being composed of numerous small states numbering from dozens to hundreds.

Up until now, the developers have been vague about the specific details concerning the states within the Holy Roman Empire. However, a recent developer diary from Tinto Talks offers a sneak peek into the intricate and complex nature of this historical entity. While not every detail is revealed, it’s evident that new playable areas will be introduced. The map remains incomplete with some countries’ names concealed, and the conventional political map mode is absent. Nonetheless, players can anticipate discovering fresh territories to explore.

Read More

2024-07-26 13:33