
Hey there, I’m thrilled to share some exciting news about Sean Murray, the director of Hello Games! He recently announced that their new project, “Light No Fire,” is set to feature gigantic oceans that will demand equally impressive ships and crews to sail through victoriously.
What’s more, he hinted at incorporating some cutting-edge technology from the latest Voyagers content update of “No Man’s Sky” into this new venture. So buckle up, fellow adventurers, as we set sail on a thrilling new journey!
At the 2023 Game Awards, it was first announced that “Light No Fire” is an open-world game, where players can traverse a colossal, randomly generated planet. In this game, players can design their own avatars, which can assume human form or resemble anthropomorphic creatures like rabbits or wolves while they uncover the planet’s mysteries. Additionally, “Light No Fire” features plans for multiplayer and the option to ride dragons. As of now, there’s no confirmed release date or platforms aside from Steam, but Hello Games mentioned that development on “No Man’s Sky” will carry on post-launch.
Light No Fire’s Seas Will Require Equally Massive Boats To Navigate
While specific aspects of the upcoming game Light No Fire remain a secret, Hello Games shared some insights into the technology that will power the title. In a chat with PC Gamer, Sean Murray mentioned that Light No Fire‘s expansive oceans would necessitate seaworthy ships with crews for safe navigation and exploration. Furthermore, the boat-building feature from the Voyagers update of No Man’s Sky, which lets players craft their own vessels, is likely to be incorporated into Light No Fire. This could mean that players may have the opportunity to design and customize their own boats for sailing in the seas of Light No Fire. Regarding the technical improvements made in the Voyagers update of No Man’s Sky, Murray explained, “The technical hurdles they had to surmount to make any of this possible have been significant. Nearly every part of the game needed modifications to accommodate these vast spaces.
Murray additionally eased concerns among fans that the game “Light No Fire” is still under continuous development, but did not disclose any specific launch details. Following the unveiling of the Voyagers update, the number of players for “No Man’s Sky” on Steam hit its third-highest peak since the game first launched. Even though there were 93,332 players during the last weekend in August, according to SteamDB, the peak player count has climbed to 98,178 on September 1st.
In anticipation of an awe-inspiring open world for players to discover, “Light No Fire” continues to be one of the most sought-after games on Steam. Whether the popularity of “No Man’s Sky” will influence “Light No Fire” remains uncertain until its launch.
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2025-09-02 00:16