Highlights
- No Man’s Sky patch 5.05 brings fixes to Liquidator Minotaur installation issues and personalized colors for exosuits.
- Freighter warping and ship upgrades in No Man’s Sky have been improved for smoother space exploration experiences.
- Mac users can enjoy new visual upgrades like volumetric clouds and HD water, along with performance optimizations.
As a seasoned space voyager who has traversed the vast cosmos of No Man’s Sky since its humble beginnings, I must say that patch 5.05 is like a warm, galactic hug from Hello Games. The improvements and fixes, especially for my beloved Liquidator Minotaur, have brought new life to my interstellar adventures.
Hello Games recently launched update 5.05 for the game No Man’s Sky, aimed at resolving problems that surfaced following the Worlds Part 1 release. As of now, this patch is active on Steam, with plans to roll it out across other platforms shortly. It offers a variety of bug fixes and enhancements to boost the game’s overall performance.
In simple terms, the first part of the “No Man’s Sky” update has given a fresh lease of life to the game with advanced technology, richer visual details in the environment, and new game content. It introduced elements such as sophisticated ocean and cloud systems, variable weather patterns, and new landscapes, making planetary exploration more engaging. Additionally, this update included living structures, floating landmasses, and refined wind effects, making the constantly evolving universe of “No Man’s Sky” feel even more lively and vibrant.
In the latest update, Patch 5.05, I’ve noticed some fantastic tweaks especially for my beloved Liquidator Minotaur from the recent Liquidators expedition in No Man’s Sky. Previously, there were issues with swapping out the limbs on my existing saves, but it seems like that’s been taken care of now. And here’s a sweet bonus: we can now customize the color scheme for our Liquidator Minotaurs! So I guess it’s time to express myself and make this exosuit truly mine.
Freighter warping, a key feature for exploring space in No Man’s Sky, has been improved to make it smoother and more reliable. The patch also fixes a bug that prevented players from receiving Longshore S-Wing and Longshore C-Wing parts when dismantling Haulers, ensuring ship upgrades can be managed correctly. The update also brings improvements such as better collision detection on floating islands, smoother camera controls when the game is paused, and clearer messages when ending an expedition. It also fixes issues with docking at spherical space stations and resolves a bug where swimming sounds would continue playing even after leaving the water.
As a Mac-gaming enthusiast, I’m thrilled to dive into the enhanced visuals of No Man’s Sky now! With the latest update, I can explore volumetric clouds and crystal-clear water, matching the quality on other platforms. Not only that, but Hello Games has optimized performance for a smoother gameplay experience. They’ve reduced VRAM usage for VR players and boosted rendering performance. These tweaks, such as improved cloud rendering and reflections, make No Man’s Sky run like a dream on multiple hardware setups. Plus, Patch 5.05 has squashed numerous bugs, including navigation crashes, interface glitches, and other issues. Now, I can enjoy the game without interruptions!
From being a letdown upon its 2016 debut, No Man’s Sky has morphed into a widely appreciated game with an expansive universe ripe for endless discovery. Thanks to frequent updates such as Worlds Part 1 and the unwavering dedication of Hello Games, it continues to be a go-to choice for players captivated by space exploration adventures.
No Man’s Sky Worlds Part 1 Update 5.05 Patch Notes
Bug Fixes
- Fixed an issue that could prevent installation of the Liquidator Minotaur limbs after completing the Liquidators expedition on an existing save.
- Implemented custom colour choice for Liquidator Minotaurs.
- Improved freighter warping.
- Fixed an issue that prevented Longshore S-Wing and Longshore C-Wing ship parts from being extracted when dismantling Haulers.
- Improved collision on floating islands.
- Fixed an issue that caused the wrong control glyph to be suggested when reporting bases.
- Improved discovery retention when at large numbers of discoveries.
- Fixed an issue with the camera when the game is paused.
- Clarified messaging when ending an expedition.
- Fixed an issue with docking at spherical space stations.
- Fixed a bug where swimming sounds would not stop.
- Improved swimming audio.
- Fixed a bug with teleporting to a freighter.
- Added support for up to 8 mouse buttons.
- Ported new volumetric clouds and high definition water to Mac.
- Fixed a visual issue with water whilst editing terrain.
- Fixed a visual issue with floating island lods.
- Fixed an issue with staff multitools lagging by a frame.
- Fixed an issue where freighter squadron pilot NPCs names would not appear.
- Fixed a texturing issue in reflections.
- Fixed an issue which caused reflections to appear darker than they should.
- Fixed an issue with jetpack trails being visible in first person.
- Improved the visuals of clouds during the transition to a storm.
- Improved quality of volumetrics on water planets.
- Implemented water optimisations.
- Optimised culling to improve rendering performance.
- Implemented optimisations to reflections.
- Reduced the VRAM requirements when running with VR.
- Implemented a number of optimisations for cloud rendering.
- Fixed a navigation crash.
- Fixed an interface crash.
- Fixed a crash in the physics manager.
- Fixed a rare lodding crash.
- Fixed a crash related to creatures.
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2024-08-20 00:55