Oblivion Remastered Fans Still Missing a Key Feature from the Original

Summary

  • Gamers want subcategories back in Oblivion Remastered‘s item menu for better organization.
  • The remastered version has introduced new bugs, including one in The Battle for Castle Kvatch quest.
  • Bethesda is aware of these issues and is working on solving them through updates.

As a nostalgic gamer, I can’t help but yearn for the return of subcategories in the item menu of The Elder Scrolls 4: Oblivion Remastered. This feature was a cherished aspect of the 2006 original game that seems to have been missed by some old-school fans, even amidst all the UI enhancements that Oblivion Remastered has introduced.

I’ve been absolutely thrilled by the sudden arrival of Oblivion Remastered this week, a game that had been whispered about for ages! Utilizing Unreal Engine 5 to enhance its visuals, this remaster has been a massive sensation, with over four million gamers diving into its world. While the core mechanics largely stayed the same, improvements were made to visuals, user interface, and leveling-up aspects, but not everyone appreciates these tweaks. As a fan, I’m eagerly exploring this refreshed classic!

Among the features that players still yearn for from the original game Oblivion, one stands out: the ability to categorize items within the game’s inventory menu, similar to what was available back in 2006. This suggestion was echoed by an Elder Scrolls fan named Occasionally_around, whose post garnered over 3,800 upvotes. In the original Oblivion, items could be sorted into specific categories, such as separating Apparatus for alchemy from Potions and Ingredients. However, in its current state, all these items are grouped together on a single page, making it more laborious to locate and use them. Many gamers concurred with Occasionally_around, emphasizing that this change would enhance usability. Furthermore, some players criticized other aspects of the game, like how detailed maps can only be accessed by zooming into the main map.

Oblivion Players Want Subcategories to Return to the Game’s Menu

Regardless of the extensive work put into replicating Oblivion, there are still some persistent problems, such as a handful of glitches. For instance, a well-documented issue with the remastered version of Oblivion, The Battle for Castle Kvatch, has Savlian Matius failing to acknowledge players who eliminate all enemies in the courtyard.

A problem that has been troubling the fanbase is the loss of saved games in the latest version of Oblivion, particularly for Xbox Series X/S and PC gamers. This issue has been quite frustrating, as it wiped out numerous hours of gameplay for some individuals.

It’s good news that Bethesda recognizes these problems and appears to be actively working towards resolving them. Recently, Bethesda rolled out an update for the remastered version of Oblivion, initially meant as a quick fix. Unfortunately, this update has introduced a new bug in the game, causing some PC players to be unable to activate DLSS upscaling at present. Here’s hoping that all these issues will be resolved promptly, allowing gamers to fully appreciate the remastered version of Oblivion without any glitches.

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2025-04-27 00:26