Okami Creator Warns Against Wii Version, Prefers HD Remaster

Summary

  • Okami creator Hideki Kamiya recommends that fans play the official HD port of the game, not the Wii version.
  • Kamiya didn’t explicitly state why he dislikes the Wii version, though it may have to do with the game’s motion controls.
  • Capcom announced a sequel to Okami at The Game Awards 2024, with Kamiya returning as director.

Hideki Kamiya, the mind behind the beloved action-adventure game Okami, has expressed his preference for fans to bypass the Wii version of the game and instead experience either the original Clover Studio PlayStation 2 game or its updated HD counterpart. More precisely, Kamiya advises players to choose the official remastered version of Okami, a more user-friendly modern port that was developed internally by Capcom.

Kamiya is widely recognized as a gaming legend, earning a massive fanbase through his work with Capcom on Resident Evil 2 and the influential Devil May Cry series, which evolved into a highly respected action franchise. Later, he established PlatinumGames, the studio behind beloved games like Nier: Automata and Bayonetta, titles that also received acclaim from both fans and critics.

Recently, Kamiya addressed a fan’s query on Twitter about the best starting point for Okami, suggesting that the game’s Wii port might be considered as the original. However, he swiftly corrected this misconception, stating that in fact, Okami was first released on the PS2 and that he had no involvement with the Wii version, which was developed by Ready at Dawn. In response to the fan, Kamiya advised sticking with the official remaster over the Wii port.

Hideki Kamiya Warns Fans to Stay Away From Okami’s Wii Port

The experienced Capcom developer didn’t provide any clear explanations for his apparent dislike towards the Wii adaptation of Okami, except that he wasn’t part of the team responsible for porting it. The Wii version of Okami introduced motion controls into the game, allowing players to control an in-game paintbrush using the Wii remote to complete levels. Although the initial reception of Okami on the Wii was generally positive, some fans criticized its use of motion controls, claiming that it wasn’t well implemented.

From a developer’s perspective, this feature might have seemed logical given that the game incorporates a cursor-based system in certain parts. However, many players argue that it feels outdated, particularly when an HD version is available. Nintendo didn’t stop innovating with the Okami franchise; the original game was followed by a touch screen-centric spin-off on the DS called Okamiden, which was known as.

In the recent news, Kamiya has been highlighted due to Capcom’s announcement at The Game Awards 2024 about an upcoming sequel to the popular game Okami. Ever since its initial release in 2006, fans have eagerly waited for this development, and now it seems their wishes are being granted. Kamiya will once again assume the director role, while Capcom takes on the game’s development, ensuring that the series is entrusted to capable hands for a true reprise.

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2025-02-07 23:34