One Star Wars Outlaws Minigame Hearkens Back to Knights of the Old Republic

One Star Wars Outlaws Minigame Hearkens Back to Knights of the Old Republic

As a seasoned Star Wars enthusiast who has spent countless hours navigating the galaxy far, far away, I must say that the new open-world game, Star Wars Outlaws, has truly outdone itself with its array of immersive minigames. The first-person space shooter and the Sabacc card game are just the tip of the iceberg, but it’s the subtle reference to Knights of the Old Republic that has me in awe.


The game titled “Star Wars Outlaws” marks the return of an open-world Star Wars experience after quite some time, boasting several unique features that have been scarcely explored in the franchise’s more recent video games. Unlike the Holotactics minigame in Star Wars Jedi: Survivor, Star Wars Outlaws offers a variety of over five distinct subgames, some of which are surprisingly detailed. Within its initial hour alone, Star Wars Outlaws presents players with two different lockpicking minigames, a Fathier betting game, and an extensive Sabacc card game. These examples merely scratch the surface of what this game has to offer.

In the game Star Wars Outlaws, some mini-games are unique because they incorporate a more self-referential style. Within this game, players can discover two arcade machines that are part of the universe. One is a space shooter viewed from the first person’s perspective, while the other could be a clever nod to one of Star Wars: Knights of the Old Republic’s most iconic scenes.

How One Star Wars Outlaws Minigame References Knights of the Old Republic

Star Wars: Knights of the Old Republic’s Swoop Minigame Explained

As the tutorial level of Star Wars: Knights of the Old Republic draws to a close on Taris, the player’s mission to rescue Jedi Bastila reaches its climax. The player encounters Bastila in captivity and learns that she is to be given as a reward to the winner of the Tarisian Season Opener, a major Swoop race. To liberate Bastila and advance the storyline, players must triumph in this Swoop race, initiating a somewhat contentious gameplay segment.

The mini-game for swoop racing in Star Wars: Knights of the Old Republic has always been challenging, and this remains true even after more than a decade since its initial release. In this game segment, players must skillfully navigate their vehicle sideways while the screen moves forward towards them. To progress, gamers must activate boost pads on the track and dodge incoming obstacles to accumulate an adequate score.

The mini-game might seem approachable, but its controls are awkwardly cumbersome, even considering it was created in 2003. It seems like the Swoop is either moving excessively fast or frustratingly slow, with limited opportunities for players to regain control after a stall. These problems become especially noticeable during the Tatooine and Manaan Swoop races, where perfect timing and precise maneuvering are crucial.

It’s quite possible that playing swoop racing in Star Wars: Knights of the Old Republic 2 was particularly challenging, given the addition of a jumping feature.

Star Wars Outlaws Features a Similar Racing Minigame

At the start of the game “Star Wars Outlaws“, players can discover two arcade machines set within the universe. One machine features the previously mentioned Raven 6 space shooter, and the other offers a racing game that seems quite familiar. The racing minigame within “Star Wars Outlaws” has players navigating a homemade spaceship along a horizontal path, attempting to dodge incoming obstacles while activating boost pads to reach the finish line as swiftly as they can.

The Star Wars Outlaws racing game bears a striking resemblance to the Swoop racing minigame from Knights of the Old Republic, but it seems to function a bit smoother in this case. Despite the minimal controls and mechanics shared by both games’ racing segments, this simplicity aligns better with the arcade game concept within the Star Wars universe.

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2024-09-03 01:34