You have used all your credits for this month. Please add more credits to continue.
The fundamental structure of the gameplay in FBC: Firebreak primarily centers on its tasks, which are called “Jobs.” Although players have a variety of distinct Jobs to select from at the start of each play session, there’s a risk that the gameplay loop could become monotonous over time. However, it’s important to note that the Jobs in FBC: Firebreak are designed to feel like independent adventures similar to those found in rogue-lite games. In contrast to many live-service games that link progression to battle passes and seasonal updates, this approach could be the unique twist that keeps FBC: Firebreak competitive.