After Edge of Fate, Destiny 2 Needs to Make a Clean Break From This Hated Feature
As a dedicated fan of Destiny 2, I can’t help but notice some areas for improvement within the game. Although some issues like the removal of consumable shaders have been addressed over time, others persist. Opinions may vary on what makes a feature good or bad, but the significant drop in player count following the defeat of The Witness suggests that changes are necessary to keep us engaged. This change might not be groundbreaking, but it would certainly indicate that Destiny’s design principles are evolving.