Dying Light: The Beast’s Parkour Trusts Its Players

Game Rant had an interview with game director Nathan Lemaire and franchise director Tymon Smektała, who discussed their efforts to perfect the parkour system for the upcoming expansion, Dying Light: The Beast. They shared details about their design strategy and how they refined various elements of the mechanics to cater to Kyle Crane’s updated circumstances, ensuring players feel empowered with a strong sense of freedom and control.







