
Firesprite, the studio that started this now-canceled project, is known for creating engaging games for PlayStation, like the sci-fi game The Persistence. Back in the late 2010s, virtual reality was just beginning, and Sony was actively looking for well-known franchises to encourage people to try the new VR headsets. At the time, Breaking Bad was incredibly popular, with Better Call Saul and El Camino keeping fans engaged. Most VR developers weren’t trying to create huge, sprawling games; instead, they focused on shorter, more focused experiences that felt like interactive movies. These smaller projects were designed to highlight the visual capabilities of VR technology without the enormous cost and development time of a major, full-scale game.