ARC Raiders May Have Just Even the Odds Between PC and Console Players

Okay, so I’ve been playing ARC Raiders on console, and I’ve noticed something really frustrating. Apparently, there’s this PC feature called NVIDIA Filters that’s giving some players a huge advantage. The game doesn’t let you adjust brightness or gamma in the settings, so it should be fair – everyone should see the same thing. But these filters let PC players mess with the visuals, making enemies way more visible, especially in the dark. It’s not just happening in ARC Raiders either, but a ton of PC players are using it to spot enemies that I can barely see on my PS5. It’s seriously unbalanced and makes it way harder to compete.
![Heavy fermion systems exhibit a complex phase diagram governed by the interplay between Kondo coupling and the Ruderman-Kittel-Kasuya-Yosida (RKKY) interaction, resulting in a competition between Kondo screening and destruction that defines transitions between paramagnetic and antiferromagnetic phases as modulated by the degree of magnetic frustration [Paschen-Si\_2020].](https://arxiv.org/html/2512.25036v1/globalphase.png)






