Unlocking Game Story Potential with Narrative Legos
Simplifying it further, the Lego narrative philosophy revolves around emphasizing connections between characters and their actions. In a hypothetical RPG scenario mentioned by Levine at GDC, consider an orc blacksmith who has conflicting feelings towards elves and other orcs, and follows specific deities. The player’s interactions with these elements would influence the orc’s behavior towards them. For example, helping elves might make the orc dislike the player, causing him to offer fewer goods in his store, whereas acting against elves would lead to a positive outcome. This philosophy is similar to those found in interactive simulation games, but it places greater emphasis on storytelling.