
As a big fan of extraction shooters, I’ve always loved how challenging they can be, but it’s a challenge that needs to feel good. What I appreciate about Arc Raiders is that it seems to get that ‘difficulty’ isn’t just about being relentlessly hard. The tension should come from the unpredictable situations you find yourself in, not from wrestling with clunky menus, broken game mechanics, or just feeling exhausted by the whole experience. That’s where Arc Raiders really stands out – it avoids the typical pitfalls of endless, confusing menus, frustrating progression systems, and buggy gameplay that can ruin a perfectly good run.