
While many games draw inspiration from the popular Vampire Survivors, Erosion seems to also take cues from Arkane Lyon’s Deathloop. Deathloop is known for its unique premise: players control characters like Colt who are stuck repeating the same day over and over. To escape this time loop, players must eliminate eight targets within a single day, which demands careful observation, strategic planning, efficient execution, and a thorough understanding of the game world. Erosion approaches time manipulation differently – only the player character persists after death, while the world jumps forward ten years – but it’s clearly becoming a key element of the game.