Uncover Sunderfolk’s Hidden Secrets: Devs Spill on Magic, Mayhem, and Mastering 6 Unique Classes
The project Sunderfolk aims to recreate the ambiance of traditional pen-and-paper RPGs such as D&D within the digital realm, using a mobile control system that mirrors the tabletop gaming experience. By integrating many elements typical of tabletop games into its tactical RPG foundation, Sunderfolk aims to offer an immersive experience for gamers. Game Rant had the opportunity to interview several developers working on Sunderfolk, including game director Erin Marek, campaign designer Kara Centell-Dunk, studio head Chris Sigaty, character designer Xavier Gordon, narrative designer Neo Zhang, and art director Darren Bader. They discussed the creative process behind bringing the world and classes of the game to life.