Sony Reveals Patent to Make Video Game NPCs More Interactive and Realistic
As a passionate movie-goer diving into the world of pixels, let me clarify that the term NPC stands for Non-Player Character – any figure in a video game not managed by a player. This can range from shopkeepers and adversaries to self-governing allies. Although these characters typically need a trigger from the gamer to react, like pressing a button to start a chat or duel, Sony aims to enhance their responsiveness to our actions within the game.