
Recently, Game Rant was granted access to MercurySteam’s Madrid studio to play an early version of their upcoming Soulslike game titled “Blades of Fire”. Apart from the intense, gory combat scenes in the game, we had a chance to converse with some key team members at MercurySteam, including Arturo Serrano, the art director for “Blades of Fire”, and Lucas Felden, its producer. They shared insights on the creative influences behind their work and the steps taken to construct such a dark fantasy realm. For your convenience, this conversation has been shortened and clarified.