
While leading franchises like Resident Evil and Dead Space demonstrate a tendency to drift away from horror roots in favor of more action-oriented releases, Silent Hill has remained decidedly rooted in the genre. The effectiveness of the scares in less-popular games like Silent Hill: Downpour is certainly debatable, but it’s clear that Konami has consistently aimed for fear, rather than excitement or action, with each release. This driving force seems to be getting applied to Silent Hill f, whose reveal trailer showcases a number of unsettling sights, sounds, and concepts designed to evoke terror and discomfort. Following this trailer, even more information has unfurled about the game, indicating a significant ratcheting-up of body horror elements.