
It’s common for gamers worldwide to feel they have strong opinions about how a franchise should be handled, particularly if they’re big fans. This has definitely been true with Silent Hill recently, and things got worse when Konami cancelled several Silent Hill projects-and parted ways with Hideo Kojima-back in 2015. Because of all this, what Silent Hill *is* has been uncertain for a long time, and Silent Hill f needed to find a clear and strong direction. That wasn’t easy, but Silent Hill f succeeded, creating fresh and interesting stories and gameplay. This is true for the more popular features, like the creature designs, but also for more debated systems, such as the weapon durability mechanic that many criticized.